Modding Help Custom Ship Troubles (please help me)

Discussion in 'Starbound Modding' started by Stongduke, Sep 10, 2017.

  1. Stongduke

    Stongduke Big Damn Hero

    so uh how's the testing going?
     
  2. Stongduke

    Stongduke Big Damn Hero

    hey so uh how's the testing going?
     
  3. slowcold

    slowcold Pangalactic Porcupine

    Had to get some sleep. Working on it now.
     
  4. slowcold

    slowcold Pangalactic Porcupine

    OK, worked it out.

    Objects not loading were background anchored, while the only two objects loading were bottom anchored. Your entire inside of the ship (apart from the location reference points) is colour 255, 255, 255 - defined as "no background" in blockkey.config:

    {
    "value" : [255, 255, 255, 255],
    "foregroundBlock" : false,
    "backgroundBlock" : false
    },

    Change that "backgroundBlock" : false to true and your objects place just fine.

    universe_server.config patch I used, so as not to mangle my test installation:

    [
    [
    {
    "op" : "replace",
    "path" : "/speciesShips/human",
    "value" : [
    "/ships/human/humanT0.structure",
    "/ships/human/humanT1.structure",
    "/ships/human/humanT2.structure",
    "/ships/human/humanT3.structure",
    "/ships/human/humanT3.structure",
    "/ships/human/humanT3.structure",
    "/ships/human/humanT3.structure",
    "/ships/human/humanT3.structure",
    "/ships/human/humanT3.structure"
    ]
    }
    ]
    ]

    You can do the same for all species, just by adding another section (and named folder) in your mod.
     

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