Hi everyone, So I'm rewriting ArcaneAddon and need to setup damage tables for the spells. Problem is I don't really know what's considered OP, what's considered too little, too much.. There's going to be 10 levels of spells for each 'art'. What I'm looking for is, well lvl1 spells should buff/dmg/utility (like illuminate) etc by X value, lvl 10 spells by Y value.. I would really appreciate everyone's take on this