Something I was musing about.... but with the size of the later level starships, what if there was a "starship modules fabrication station/bay"? Something that would specifically allow us to craft new, Rooms-sized(as in, the size of one of the actual starting "rooms" in the ship), "modules" for the starship which would add unique functionalities to it(and thus being placeable only within the starship itself). One of the first could be a "Dropship Bay" module: Basically, a large room-sized "fabber" bay(it could even come with some platforms of it's own). It would be able to craft(and hold) one unique "dropship" vehicle of sort. Starting out "Empty", it would be "filled" when crafting a new dropship altogether. When a dropship is crafted, the related craft would then fill the bay within the room. When away on planet, it would be replaced by an "AWAY" sign making it unable to be used and unable to craft another. Current dropship could be "unassembled" to make room using one of the station's commands. Once and when currently "filled", using it would function akin to the "beam down" feature.... except instead of "beaming down", the player would spawn already within the "dropship" vehicles at the uppermost atmosphere of the planet. From then on, they could fly and travel wherever they want a bit on the planet until they either lands and exit the dropship(like any regular vehicles) or go back in the sky and hit up the "return to starship" function. At first it could be only the one non-armed or armed dropship, but alternatively the station might actually allow multiple kinds: an unarmed one-seater landing ship, larger "landing barges" that could carry an entire party(other players could get inside the ship when it's still not being deployed) and other models could even include small fighter crafts or armed planetary assault and "troop transport" able to carry a party while also possessing some weapons platform. But really, just something like "dropship deployed from dropship bay on starship" would already be QUITE something to behold in-game in the mid-late game due to the ability to quickly explore a planet's surface from the air.