"Shoot." I say as I walk into the room, I will draw my sword and call for help. Initiative 16 +3 Modifier for 19.
Phann is going to grab Kerime's unconscious body and carry her towards the calls for help. (Rolled 16 + 2 = 18 for strength or 20 if it's an athletics check)
The penguins don't seem to notice you yet. As phann walk up they finally notice you. Roll initiative.(also expect less frequent posts because internet is on the fritz)
(Sorry for the double post as that posted incomplete on accident.) Penguin one, seeing the mushroom lord walk in, takes a swipe at him, dealing12 damage if a 19 hits. Blazing paladin turn
I don't know my modifiers (At school) but the main rolls are 11 for hit and 8 for damage. I am using Dex
(Last time with the errors i promise) Penguin 2 is about to attack the blazing Saladin, when suddenly @EthanMWG (his second character) pops through the ceiling, landing on top of penguin 2. This dealt 10 damage and stunned it.They were walking through a forest when they appeared here, searching for opponents to duel penguin one, not as shocked, attacks kasai , dealing 12 damage if a 25 hits.
*Face palms* Penguin one knocks Kasai unconscious. For my death saving throws I rolled an 8, a 7 and another 8. I've managed to die before even rolling initiative. Part of me hopes my characters dropping like flies becomes a running joke. I don't really mind though, I want to change Kasai up a bit and I think this is a good opportunity. Hooray for d6 hit die!