Hello! This is my first post here, so apologies in advance if I'm in the wrong place... So, I've been trying to change the hat data to where wearing certain hats does not change your hairstyle. I've done research, found instructions that I thought would be pretty straight forward, learned how to pack and unpack .xnb files, etc... so I've already tried changing all of the "false" parts to "true," i.e., changing /false/false" to /true/true", but no matter how many times I edit the file, pack it back up, and replace the hats.xnb file with it in the data folder, the change won't take effect in game--the hats are still changing my hair to the short pigtails. Some information that may or may not be relevant is that I'm using a mod that gives me extra hair options, so my hairstyles are not the vanilla ones. I'm also on a Mac. Does anyone know what might be going on? I'm VERY new to stuff like this so I'm kind of stumped as to what to try next. Also had a bit of a follow up question; one of the pages I used as a reference to edit the files was the modding hat data page on the wiki, and I noticed in their catalogue of the raw data, each hat ended with #!String, which is not in the .json file I've unpacked and edited. For example, in the unpacked .json file I've been editing, each hat ends with the true/false combo. Should the #!String part already be in there but for some reason is not, or do I have to add it myself? Thanks in advance, and I'm happy to clear up any confusion if I didn't explain anything clearly enough!