1. Note: Nightly builds are not officially supported and things that appear broken might actually just be broken with no way of fixing it, but community members may still be willing to assist you with common problems.

Bug/Issue Fatal Errors as soon as it launches

Discussion in 'Nightly Builds Support' started by Pyrostar991, Nov 26, 2017.

  1. Pyrostar991

    Pyrostar991 Yeah, You!

    I was literally just getting on my computer and went to go play starbound but then it said my openGl is not abalivable so i followed teh instructions i also checked all my software to see if it's up to date on the thread when starbound can't luanch and i did everything that it told me to do also checked all my software to see if it's up to date and the fatal errors are still appearing i run a Windows 10, version 1709



    Heres the crash report:

    [19:18:27.770] [Info] Root: Preparing Root...
    [19:18:27.770] [Info] Root: Done preparing Root.
    [19:18:27.770] [Info] Client Version 1.3.3 (windows x86_64) Source ID: c21069b204d626bfe673a047a2100d2fcd0766d4 Protocol: 743
    [19:18:27.770] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [19:18:28.489] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [19:18:28.489] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [19:18:28.489] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [19:18:28.489] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [19:18:28.490] [Info] Loading assets from: '..\assets\packed.pak'
    [19:18:29.337] [Info] Loading assets from: '..\assets\user'
    [19:18:30.501] [Info] Assets digest is 563ff626b877e7d080472517395bc6c4eda613eaf6ac1576e95136a4ca9b3d64
    [19:18:30.501] [Info] Root: Loaded Assets in 2.73067 seconds
    [19:18:30.510] [Info] Application: Initializing SDL Video
    [19:18:30.515] [Info] Application: Initializing SDL Joystick
    [19:18:30.623] [Info] Application: Initializing SDL Sound
    [19:18:30.757] [Info] Initialized Steam services
    [19:18:30.759] [Info] Application: Creating SDL Window
    [19:18:30.782] [Info] Application: Enabling VSync with late swap tearing
    [19:18:30.782] [Info] Application: Enabling VSync late swap tearing failed, falling back to full VSync
    [19:18:30.980] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
    [19:18:30.988] [Info] Root: Shutting down Root
    [19:18:53.586] [Error] Fatal Exception caught: (RendererException) OpenGL 2.0 not available!
    [0] 7ff67dc17153 Star::captureStack
    [1] 7ff67dc15ede Star::StarException::StarException
    [2] 7ff67e35ed32 Star::OpenGl20Renderer::OpenGl20Renderer
    [3] 7ff67e357d05 std::make_shared<Star::OpenGl20Renderer>
    [4] 7ff67e35850f Star::SdlPlatform::SdlPlatform
    [5] 7ff67e35ac22 Star::runMainApplication
    [6] 7ff67db5ff76 WinMain
    [7] 7ff67e548daf __scrt_common_main_seh
    [8] 7ffd9b5d2774 BaseThreadInitThunk
    [9] 7ffd9bdf0d51 RtlUserThreadStart
    Caught at:
    [0] 7ff67dc17153 Star::captureStack
    [1] 7ff67dc17714 Star::fatalException
    [2] 7ff67e60f5dc `Star::runMainApplication'::`1'::catch$76
    [3] 7ffd8be1c220 _C_specific_handler
    [4] 7ffd8be129b2 _FrameUnwindFilter
    [5] 7ffd9be29603 RtlCaptureContext
    [6] 7ff67e35ac22 Star::runMainApplication
    [7] 7ff67db5ff76 WinMain
    [8] 7ff67e548daf __scrt_common_main_seh
    [9] 7ffd9b5d2774 BaseThreadInitThunk
    [10] 7ffd9bdf0d51 RtlUserThreadStart
     
  2. Pyrostar991

    Pyrostar991 Yeah, You!

    And also Steam keep Mentioning in the Download manger that it has a update and keeps updating itself repeatly
     
  3. braydon

    braydon Phantasmal Quasar

    Are you getting errors when trying to open the stable branch as well? I get a similar error on any branch now.
     

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