I have a suggestion for the fishing mini-game It would be an interesting feature of the fishing mini-game that the fish's energy would decrease with the time and it would be easier. If one fights for a long time against a fish, let it get tired and decrease its difficulty. For example, in my country (Argentina) the strategy to catch a large "Dorado" fish is to let it fight against the boat for a few hours. That is to say, once the fish has taken the bait, it is left for at least 4 hours fighting and moving the boat until it is totally exhausted and can be pulled out. This would be a very realistic feature and would also help to reduce the difficulty a bit, because many people prefer to eliminate the mini-game with a mod
Woot another agree on this. But to be honest I dont think realism was in mind when they make a sea cucumber fight back. Hey maybe could get explosive fishing. Drop a cherry bomb and get a non starred fish or piece of trash/angry sea monster