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RELEASED Golemancer - Core 1.2.0

Core scripts for golemancy implementation on Starbound

  1. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    AlbertoRota updated Golemancer - Core with a new update entry:

    Feed the Poptop!

    Read the rest of this update entry...
     
  2. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    A preview of items being spawned as result of the infusion:
    GolTest-AnimCore-03.gif
    For the cute Slime girl -> Slime Race Mod by @XelSlime

    Next on my TODO list is to allow the infusion to consume your life/energy.
     
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  3. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Awesome... No other way to describe it.
     
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  4. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Another little sneak-peek of the next release:
    Monsters evolve after doing X amount of damage
    GolTest-Evolve-03.gif
     
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  5. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Ohh that's awesome...
     
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  6. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    AlbertoRota updated Golemancer - Core with a new update entry:

    "Exactly what I want" and "Blood for the blood god!" edition

    Read the rest of this update entry...
     
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  7. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    For the rest of the week, I will be updating and adding more examples to the main page.
    Hope you like them ^^
     
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  8. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Last examples for the main page:
    GolTest-Evolve-03.gif GolTest-AnimCore-03.gif
     

    Attached Files:

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  9. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

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  10. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

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  11. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

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  12. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Excellent... Tis nearly complete...
    This can spawn vehicles right?
     
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  13. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    It can spawn a "Vehicle controller" parametrized to have a "Vehicle" inside, that's for sure!

    Example: set "hoverbikecontrollerred" as the item being spawned
     
  14. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Well. That's one way to do it. Would it be possible at all to directly spawn the vehicle itself? Like, build a mech shape with certain materials, and then add oil and water to form a steampunk mech.
     
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  15. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Oooooooooooooooooooooooohhhhhhhhh... NOW I see what you want!
    Is it something like this? (Try to ignore that I re-used the "eyesword" pattern)
    Test-SpawnVehicle.gif

    Bad news: Not in the current version... :nurusad:
    God news: Count with it this weekend!:nuruwink:
     
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  16. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Yes! Exactly that! Thank you Rota! Deity of mechanics!
     
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  17. Inf_Wolf14

    Inf_Wolf14 Parsec Taste Tester

    One question, however...
    How would you possibly link a vehicle controller to it? (Unless you acknowledge that it can't.)
    Because from what I see, the most annoying thing would be getting your mech stuck literally seconds after spawning it. :p

    (Several thoughts on how this could be done... All of which would require a new scripts for a unique controller item...)


    Double Edit:
    Not to put down any of the awesome things you've done so far! I love everything you're implementing! :)
     
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  18. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    The idea is to spawn the "vehicle" AND a "vehicle controller" in the same spawn (Unless specified otherwise), that way i can link the "vehicle" with the "Empty" "vehicle controller", no need of new scripts or to change the existing ones.

    No problem at all, in fact, is a very good question!:nuruwink:
     
  19. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

    Ok, feature complete, let me clean all the debug logs and I will upload a new version, meanwhile, here you have:
    YALQG (Yet Another Bad Quality Gif)
    Test-SpawnVehicle-2.gif
    Code:
    "vehicleSpawn" : {
        "name" : "hoverbikered",
        "controllerName" : "hoverbikecontrollerred"
    }
     
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  20. AlbertoRota

    AlbertoRota Scruffy Nerf-Herder

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