Tctoocold's Template Drops/Loot Stick/Grass Materials. Examples: Bundle of Sticks: Moss: Grass/Stick based weapons. Examples: Jagged Stick: Grassy Blade: Environment/Habitat Woodland/Grassland Spawn Rate/Spawning Conditions Occasional spawn. Health/Mana/Energy/Armor A massive amount of health. Very hard to kill unless attacked with fire. Movement Walks in a zombie-like motion. Very Slow. Will only chase player if he/she gets in Grasser's range of attack or is attacked. Attacks/Damage Vine Grab: Deals a fair amount of damage and pulls player closer to Grasser. A fair range. Usually followed up by Poison Fumes. Poison Fumes: Does less damage and has smaller range than Vine Grab but poisons player. Pictures This is Grasser!
This could work... although i'm not entirely sure there will be differences of damage by environmental damage. I hope the poison is a weaker one too...
Really neat, I would love to beat things up with a stick. Makes me feel like a boss,"be like oh I just owned you! With a stick! Now what?!" Maybe it can spawn on a special occasion so those who just started a character don't end up dieing from a random possible chance because it's high health and large attacks points