Does anybody know of a way to manipulate species types for randomly generated bounty hunter gangmember npctypes? (I'm not talking about the actual bountytarget npc types) I already know how to add in custom races for the bounty targets via the bounty.config file in the "quests/bounty" folder directory, but I'm really trying to figure how to do the same for just the standard gang members. I was making this topic in hopes of getting any possible suggestions. Thanks.