Modding Help I want to do monster sprites. Is there a template/ base/ pixel-sizes?

Discussion in 'Starbound Modding' started by Bakubakuba, Dec 31, 2016.

  1. Bakubakuba

    Bakubakuba Subatomic Cosmonaut

    I've seen the source of body parts for monsters in mods but it's no exactly clear:
    - How big can be body part type X ?
    - Where in the square of a picture is the connection line and how big is it?
    - Where and how to sequence the animation [how many "frames" does it have]?
    - What exactly is the colour palet? Skin color, more brown, more orange-red, black and white are prelevant but what are the boundres of this?

    I can't make a mod I wanted just to do some artistic but usable assets and maybe someone would throw it into their mod.

    Here are four pictures of parts from mods I've found:

    [​IMG]

    [​IMG]
    [​IMG]

    [​IMG]
     
  2. The | Suit

    The | Suit Agent S. Forum Moderator

    When you open the assets you will have a rough idea - as the frame sizes are in the frame file.
    I suggest learning some basic modding it is easy - so when you look through the assets you will have an idea of what to look for and what it means.

    http://community.playstarbound.com/resources/unofficial-modding-ebook-2-0.2930/

    The color palette works by specific orange colors and changed to other specific colors.
    If you open the monster file you will see two pallete.

    It is based on two hex numbers that look like this,
    "Hex 1" : "Hex 2"

    Hex 1 = color of pixel on the image
    Hex 2 = to change Hex 1 color to this one.
     

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