Is there a chance that Wargroove will have something like FFT?

Discussion in 'General Discussion' started by skyreader13, Feb 5, 2019.

  1. skyreader13

    skyreader13 Tentacle Wrangler

    with thing like unit leveling, gearing, etc

    I really like the sprite and animation, would be a waste if game only play as it is right now
     
    • Couch Tomato

      Couch Tomato Aquatic Astronaut

      It's a turn-based strategy game, not a strategy RPG.
       
      • Fawxkitteh

        Fawxkitteh Phantasmal Quasar

        It's not like Final Fantasy Tactics, it's like Advanced Wars.
         
        • skyreader13

          skyreader13 Tentacle Wrangler

          Isnt FFT also a turn based strategy game?


          Yeah, i know, you know, everybody who bought Wargroove know that.

          I just wish that there will be FFT like campaign with this game's sprite
           
            cinoba likes this.
          • octo_pootin

            octo_pootin Void-Bound Voyager

            No. FFT is a SRPG (Strategy RPG), Disgaea is a SRPG, Fire Emblem is another SRPG (although it is a bit different from the former 2 mentioned). Advance Wars is pure Strategy, there's no character development (like levels, equipment, customisation, whatever).
             
            • skyreader13

              skyreader13 Tentacle Wrangler

              whats the difference between turn based strategy and strategy RPG?
               
              • Couch Tomato

                Couch Tomato Aquatic Astronaut

                Strategy games are typically divided into turn-based strategy (TBS) and real-time strategy (RTS). In TBS, people take turns making moves and have time to think. That's basically it. The most basic example is chess. The most famous computer game is Civilization. Advance Wars and WarGroove.

                RTS, on the other hand, is played in real time. Like StarCraft, Command & Conquer, etc.

                Strategy RPGs are hybrids between RPGs and typically TBSes. RPGs involve deeper storylines, leveling up heroes, and often with hero stats (like strength, defense, speed, etc). So your heroes will typically get stronger as the game goes, but they're also typically not expendable either. Examples are games like Fire Emblem, FFT, Disgaea, and Langrisser.

                Strategy games are typically fair, and winning is dependent on you being smarter than your opponent.

                Strategy RPGs often involve some degree of grinding (as in RPGs) on top of being smart with how you use your heroes.
                 

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