I've been working on a special campaign! (Code included)

Discussion in 'Custom Content' started by Hezablak, Mar 24, 2019.

  1. Hezablak

    Hezablak Tentacle Wrangler

    I have been trying to create a campaign that gives characters special abilities. I want to see what you guys think of the current demo I have just uploaded. I'm looking for critiques and really any form of feedback. Here it is:

    Rise of the Fallen K4CXL27U
    • Fadedsun

      Fadedsun Astral Cartographer

      Could you explain more about your campaign? What special abilities?
      • Hezablak

        Hezablak Tentacle Wrangler

        Each of the party commanders with you will have a passive, active, and drive activity.
        The abilities in the demo are as follows for one of the commanders:
        Passive: Groove meter charge increased.
        Active: When an enemy unit is killed by the Groove ability, spawn a specific unit.
        Boost: When the groove is at 100%, grant favorable winds for your team.

        The abilities are meant to change how you approach when to use a commanders groove. I am still playing around with most of the commanders abilities, but I am trying to design maps with a puzzleish aspect using these mechanics. As well as skrimishes that can be more one sided towards the AI due to the increased commander strength.

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