1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Job Offers: Hire anyone 1.1.2

Use one of these to hire any friendly NPC

  1. amirmiked12

    amirmiked12 Parsec Taste Tester

  2. CatofRiddles

    CatofRiddles Subatomic Cosmonaut

    Is this mod updated for 1.3?
     
  3. ShackledTime

    ShackledTime Phantasmal Quasar

    I'm using it on 1.3 and it works fine.
     
    Shadox2.0 likes this.
  4. CatofRiddles

    CatofRiddles Subatomic Cosmonaut

    ok, i re-installed this mod and it caused my game to freeze and lag. the log complains about bmain.lua not working...
     
  5. MrNeonFrog

    MrNeonFrog Void-Bound Voyager

    Hey I've tried using NPCSpawner+ to create npc's with custom weapons but when I hire them with your mod their weapons change. Any way I can fix this?
     
    RianmakeR likes this.
  6. Shadox2.0

    Shadox2.0 Spaceman Spiff

    Hi , i've a little problm , i've hire some crew members in my first char and i copy past his shipworld on an another character , but the shipworld file have keep the crewmember of my previous character and i can't hire them or fired them (they don't understand when i try to give them contract) , they don't appear in the crew member list , i can't kill them either , and only say "stay close to me for be safe (or something like that) , so yeah , i've 4 crew member i don't want in my shipworld.

    So any tips for remove them ? maybe a mod for make them killable in shipworld or something like that please ?

    edit : sorry for necro i didnt see the last post date.
     
  7. slowcold

    slowcold Pangalactic Porcupine

    Shadox2.0 likes this.
  8. Shadox2.0

    Shadox2.0 Spaceman Spiff

    Thx i'll try that soon ^^

    Edit : It work thx you.
     
    Last edited: Apr 5, 2018
    slowcold likes this.
  9. ProfMoebius

    ProfMoebius Space Penguin Leader

    Something else broke the mod as im getting "This Npc type not compatible with blahblah..." on every standard npc. I dont know which one causes that, suspecting those that modify tenant-pool. would having moretenants, tenantpack or penguintenant mess with this mod ?
    Im also using Chef crewmember + job offers compat for it, placed an colony deed in a room that would spawn a chef, can recruit the resulting chef npc in any role but not any of the default ones.
     
  10. rylasasin

    rylasasin Cosmic Narwhal

    This mod is almost completely redundant anyway. You're far better off using either Frackin's hiring system or NpcSpawner+.
     
  11. Mooncalf99

    Mooncalf99 Spaceman Spiff

    Do you have the Space Police mod? I discovered that it messes up certain files in such a way that produces the exact error you described. Remove that, and you're good to go.
     
  12. ProfMoebius

    ProfMoebius Space Penguin Leader

    Not everyone plays FU. Searching for Frackin's hiring system didnt turn up anything, suppose its integrated into Frackin Universe only available there.
    I dont have the space police mod.
     
  13. rylasasin

    rylasasin Cosmic Narwhal

    Yeah, it is. You hire cremembers via space stations or via the science outpost.

    There's still NPCSpawner+ though, that doesn't require Frackin. Thing about NPCSpawner+ Is that you can make any NPC you create (through a process not dissimilar to the player char creator) a crewmember right off the bat, PLUS give them custom weapons and equipment.
     
    Last edited: Jul 7, 2018
  14. Mooncalf99

    Mooncalf99 Spaceman Spiff

    In that case, you have some other mod that has a badly written /npcs/base.npctype.patch file. If it says:

    "op": "add",
    "path": "/scripts",

    and not:

    "op": "add",
    "path": "/scripts/-",

    then that's probably the culprit.
     
  15. ProfMoebius

    ProfMoebius Space Penguin Leader

    Using npc spawner, managed to get all types except crewmembersoldier, such a thing is not appearing in the list at all, does it have an wholly another id ?
     
  16. rylasasin

    rylasasin Cosmic Narwhal

    1st: look it up on the wiki.
    2ndly: if it's not there, you can always type "insert additionalnpctypes crewmembersoldier" into either the info or advanced tabs
     
  17. Krovos

    Krovos Big Damn Hero

    Hello Dear i had some question about the mod can you add the job sobff from the Datebound is it possible? =D
     
  18. LolWut1337

    LolWut1337 Void-Bound Voyager

    What Krovos said but with better grammar.
     
  19. さわまやゑぺ

    さわまやゑぺ Aquatic Astronaut

    pls add a 'remove offer' so i can unoffer NPCs' recruit state back to their original villager states. i accidentally clicked on the wrong NPC and want him back to his original state ._.

    also, pls make offers usable on NPCs that already have another recruit type (eg use mechanic offer on NPC dressed as wannabe engineer). i tried using blue chemist offer on wannabe orange chemist but it got assigned to a nearby NPC ._.
     
    Last edited by a moderator: Dec 16, 2023

Share This Page