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RELEASED Kingdom Hearts Keyblades 1.3

Adds new weapons, enemies, and worlds

  1. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

    PrinceTBug submitted a new mod:

    PrinceTBug's Keyblades

    Read more about this mod...
     
    Last edited: May 26, 2021
  2. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

  3. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

    PrinceTBug updated Kingdom Hearts Keyblades with a new update entry:

    Heartless, weapons, and Gummi oh my!

    Read the rest of this update entry...
     
  4. GBTM101

    GBTM101 Void-Bound Voyager

    If you're open to suggestions for content, I'd like to propose a concept for a unique keyblade, one based on the Protector's Broadsword. Given that (base) keyblades in the time period that the console games take place appear to (mostly) be personalized to their wielders in some meaningful way, I believe it'd make a lot of sense for the player character's unique keyblade reflect their status as one of the last remnants of the Protectorate. The handguard for the Protector's Broadsword even appears quite similar to how keyblade handguards are designed.
     
  5. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

    I was actually considering adding a tenth unique key; (one if you do something different or special in the choose your path place) but hadn't fully decided what it would be yet. This is an awesome idea! If it doesn't make it it in as one of the Keys that use Gears it'll definitely be there as a chain or something.
    Thanks for sharing your idea!
     
  6. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

    PrinceTBug updated Kingdom Hearts Keyblades with a new update entry:

    The Universe Protector

    Read the rest of this update entry...
     
  7. KitsukiKit

    KitsukiKit Space Spelunker

    is this FU compatible?
     
  8. PrinceTBug

    PrinceTBug Scruffy Nerf-Herder

    PrinceTBug updated Kingdom Hearts Keyblades with a new update entry:

    Balance and Upgradability Patch

    Read the rest of this update entry...
     

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