Hi guys Yes it's another one of those mods. But before you throw this one out the window hear me out. I have spent the last 2 days looking into the file format of the assets, trying to find a way to easily load files and have them not break when there is an update. Unfortunatly i have only found one way to add recipes on player spawn and that is by modifying the player.config file in you \common\starbound\assets folder. Either way below you will find the mod and it's descript I have created a mod which adds DESCRIPTION This mod adds 6 new items to the game. 5 of them are copper-diamond matter manipulators. They work like there pickaxe counterpart but as you go up in quality the block mining size increases. The diamond manipulator mines a 5x5 area. They also mine slightly faster then pickaxes. To counter this they require more resources to make. The last item is a book which you can create for 1 pixel. Pick this book up and you can then craft the matter manipulators on an anvil. IMAGES http://imgur.com/a/5JQmg DOWNLOAD Installation Place the mods file located here: into your assets file OLD Code: "tierBlueprintsUnlockedMessage" : "New blueprints have been unlocked.", "blueprintOnPickupMessage" : "New blueprint available.", "defaultBlueprints" : { "tier1" : [ { "item" : "copperarmorhead" }, { "item" : "copperarmorchest" }, { "item" : "copperarmorpants" }, NEW Code: "tierBlueprintsUnlockedMessage" : "New blueprints have been unlocked.", "blueprintOnPickupMessage" : "New blueprint available.", "defaultBlueprints" : { "tier1" : [ { "item" : "beamaxe_book" }, { "item" : "copperarmorhead" }, { "item" : "copperarmorchest" }, { "item" : "copperarmorpants" },