Race Meet the Prujech-Ahne

Discussion in 'NPCs and Creatures' started by Mango art, Mar 12, 2016.

?

Yes or no?

  1. Yes! I love it!

    1 vote(s)
    33.3%
  2. mm, I wouldn't mind if it was put in

    1 vote(s)
    33.3%
  3. I'm not a big fan

    0 vote(s)
    0.0%
  4. Ew this is awful!

    1 vote(s)
    33.3%
  1. Mango art

    Mango art Starship Captain

    Creation
    Early in humanity's journey toward interstellar space travel, they discovered something. If they modified a few parts of the human genome, one could survive extended periods of time in very harsh climates and overheating ships. They jumped to the idea of genetic modification before even considering the consequences or drawbacks of it, not to mention what the people being modified would think of it. The main organization doing this would have volunteers, they were known as the Projecters. However there were underground organizations that kidnapped people and turned them into these. Then, the project came, and they put the patients in cryosleep into the ship. However, when they awoke, they had no idea who they were, what they were, and where they were. They were a lot like our cave dwelling ancestors. These ships wandered the galaxy, not landing for a hundred years, where the people lived on the ship. All they had to work off of were old video logs, and even then they barely understood what they meant. Eventually, the ship ran out of fuel and crash landed on a planet known as Vigil 7. After 200 years, the humans at last caught up to these people, unknowing that they were on the Vigil 7 planet. The Prujech-Ahn dwellers of the planet, a small desert, killed the humans and cannibalized their ship, eventually learning to reverse engineer it and leave Vigil 7.

    Society & technology
    The Prujech-Ahn are, technologically, at a strange place. In society, they are a little past the place where the Floran are, as they are just beginning to make permanent settlements and move past the sort of tribal way of life. One could definitely link them to the ancient Egyptians of earth. However, they have a few notable differences. For one, they very much favor the art of painting. In addition to that, they also have no written language. Also, for an unknown reason, it is very likely that you would see one with one of their native domesticated animals: Giant snails. What do they like about these snails? This still alludes most Anthropologists, but then again, why do we like cats and dogs? Think about how strange that is. Anyways, the ship pet WOULD be one of the giant snails. They are ruled by a despot, the Cawpiten who really only cares about himself. The character you would play as would be someone who wanted to thrust the weight of oppression off of his shoulders and escape the horrible place.

    Speech and language
    The Prujech-Ahn language is essentially very fractured english. However, they speak in the way that someone might if they pronounced words exactly how they're spelled with some imperfections. Ex: Project one: Prujech-Ahn. Their mouths have very sharp teeth, so they will also often stumble over their words as the rest of their mouths were not designed to have that kind of teeth. There are a few words that are their own, however.
    Hello: Hyth
    Goodbye: Gruh
    Thank you: Gijurr!
    However when they're mad, they dissolve into guttural grunts.

    Biology and Appearance
    Typically, most of the Prujech-Ahne are very fit, as most of them make their living as hunters and warriors. However, due to their natural instinct to get as much food as possible, the rulers are typically very heavyset. Their skin color can range from dark red all the way to a dull white, because each were designed to survive better in certain environments. Dark red colored ones were typically meant to dwell fiery planets, where as one with pale skin would dwell a snowy environment to blend in with the snow. They all have haircuts depending on their social class. The poor would have very long hair, as they would not be able to cut it. The rich would have very fancy haircuts, and the middle class would have strange messy cuts. Their hair colors would typically be that of a human's, but most have black hair. The Prujech Ahn would also have very irregularly shaped faces, and in unpredictable patterns (This would be in the place of the 'secondary color'). During stressful situations, these folks are known to release a huge dose of hormones and other chemicals, that make them more efficient in near every way.
    Male, Middle class red Female, Upper Middle class blue
    [​IMG] [​IMG]
    (If this gets implemented, don't use this sprite. I'm not a good sprite maker. This is just for reference)

    Clothing and Armor
    The Armor would go this way
    Overseer: First tier. It would have the appearance of normal egyptian robes, enhanced with plates of armor at certain areas + a helmet.
    Spearman: Second tier. It would appear to be made up of light tanned leather and chainmail, and the helmet would cover the face like an umpire's helmet.
    Explorer: Third tier. It would have a similar appearance to the Overseer's armor, but this time it would be heavily enhanced from a tattered version of the human 'cool' outfit.

    Ensign: Fourth tier. It would be a tattered red jumpsuit covered in heavy plating with a slight force barrier about it.
    Security Lieutenant: 5th tier (Accelerator). This would be very similar to the Ensign outfit, but this time the barrier would be thicker and the helmet would glow slightly. Also, the jumpsuit would be blue.
    Security Lieutenant Commander: 6th tier (Accelerator). This would be like the Lieutenant suit, but the barrier would be brighter and thicker. Also, the jumpsuit would have a badge.
    Captain: 5th tier (Manipulator). This would be a tattered jumpsuit with a badge. It would glow with a thin-ish forcefield, and bear a robotic exoskeleton on the arms and legs.
    Admiral: 6th Tier (Manipulator). This would be a tattered fancy jumpsuit (Think star trek admiral outfit). It would glow with a thicker forcefield than the Captain's, and it would have a much stronger exoskeleton, this one covering most of the body.
    'Crypt': 5th Tier (Separator). This would be a thick set of armor, but very eroded. It would also be painted to look like a person, almost like a sarcophagus. The only part of the wearer you would be able to see would be their eyes.
    Cawpiten/Pharoah: 6th Tier (Separator). This would be an even thicker set of armor, and would be very eroded. It would seem very ornamental, but prove to be quite powerful. It would be coated in a light blue glow, and where the eyes would have been in 'crypt' would be thick foggy goggles.


    Clothing Options

    Worker's Robes: The shirt would appear much like the shirt in the sprite, and same with the legs and feet. The color options would change the center of the shirt and the pants under the robes' color. The color options would be: Grey, White, Tan, Cream, Black.
    Artisan's Robes: The shirt would be a set of intricately tailored robes of interesting colors. The pants would look just like the shirt, except in the shape of pants of course. Color options: Blue, Red, Black, White, Grey, Purple, Yellow.
    Soldier's Off-Duty Robes: The shirt would just be a blandly colored set of robes, same with the pants. However the pant part would be lined to show ripples in the breeze. Color options: Grey, White, Black, Tan.
    Priest's Robes: This would be the most intricately tailored of all. Interesting patterns would cover both the shirt and the pants. Color options: Blue, Red, Black, White, Grey, Purple, Yellow, Tan, Cream.


    Personality
    Prujech Ahn are passionate and rash in their decision making. For those trekkies out there, think Doctor McCoy. However, they are also very artful and creative. In matters of the alignment spectrum, they typically are typically either True Neutral, Chaotic Good, or Chaotic Neutral. They are humble as well, and are known to be disturbingly honest do to their species' nationalist habits. The Prujech Ahn take their heritage very seriously, and are often very proud of it as they believe they are the most perfect form of life. They are typically talkative, and just because they do not have a written language does not mean that they do not have poetry- they are known to actually be very good spoken word poets. However the older poems are very strange, as over time the oral tradition of passing it down to others has twisted it over time.
    A good example would be "Dynahr's Legacy." (This could be a codex)
    Dynahr was a strange young man.
    A peculiar one indeed.
    He spent his days going on pants
    And pushing utterly odd ideas away.
    Yes a peculiar one indeed!
    He rode into town on his mutant feed!
    His journey was ended by an angry hand,
    Who ate his passionate haze!
    For he was dabbed with an ear on the beach
    and the tide washed him away!

    Names
    Much like their language, their names are twisted versions of human names. The main difference however is that their first names are twisted versions of human last names and visa versa.
    Examples...
    Vun'Yuhr Vrayk
    Muckhohort Soolyven

    Religion
    The Prujech-Ahne follow a religion involving strange spirits. They believe that if they please their rulers, that the spirits will return and supply them with food. Anthropologists say that this is because they were scheduled for a supply drop back when they were simply astronauts. The spirits have names similar to human ships. They have all kinds of names, however, because it is completely open for interpretation. However, the common belief is that the head spirit is Enterprise (More star trek references, pardon me).

    Ship

    Ship building has become an art form among the prujech-Ahn, because of this, ships would be in any number of designs that would resemble a statue. The character's ship would be one of the most common models, based off of the standard human ship, however uniquely built to look a lot like the sphinx. Often, ships will collect rocks and dust on their hulls, and begin to camouflage as an artfully formed asteroid.

    Hospitality
    They will welcome the outsiders, however hesitantly. They are not shunned, however. In fact, many of the more bizarre races will be mobbed by them, tons of people wanting to interact with them. The outsiders would not be allowed a place to stay, other than a public home where they can rest. Anywhere else, they will be kicked out. Mechanically, the NPCs in the cities would follow you around. However, if you attack one or give them a reason to attack you, they will. Be wary.

    Cities
    Their cities are very intricately designed. They have very tall buildings that have sturdy foundations. The tall buildings would typically go up in spires and each floor would be a different business or home, a lot like the Floran tree houses. The fancier buildings however would be dug deep into the ground, perhaps to keep the important person or objects inside the building safe. The buildings would resemble futuristic cities with an egyptian twist in matters of texture.

    Revival Animation
    The revival animation would be as so...

    Part 1: A steampunk machine would sit there, lined with colorful syringes and vials. It would be in the shape of a Sarcophagus
    Part 2: A sloppily repaired corpse would lie in a pod, bandaged heavily
    Part 3: The body would slowly regenerate, first into a human but then the syringes and vials would begin to be used on the recovering body.
    Part 4: The pod would shut, and put out a brilliant light as smoke would come from the machine.
    Part 5: Your character would rise from it, fully repaired


    Weaknesses
    Due to their high metabolism, they need to eat a lot more. However, since you don't need food mechanically, the effect would be that food restores less health. They also do not run very fast, as their skin is thicker than it seems from the outside. Due to the fact that they dwell on a planet where everything is very bright because of the blazing sun, they have very poor night vision.

    Delicacies
    Interestingly, these peculiar mutants are big fans of fruit. Perhaps it is because their planet does not have a lot of it, therefore it seems exotic. Much like how humans have found theirselves addicted to things they weren't supposed to eat or use originally. They have taken to enjoying the taste of lizard meat, as they dwell in a place where that would be the only sort of meat they may obtain. However, despite their semi-friendly nature, they will eat florans! This came from the early days where they were tribal beasts just like the floran, and floran colonists are very aggressive. The florans were angry, the Early Prrujech-Ahn were hungry. The Florans attacked, the Projech Ahn defended. This became a habit, and they had many aggressive wars over each other's edibility.

    Enemies & Allies
    Apex: They are okay with the apex, but the apex believe they are savages.
    Floran: They HATE each other, and find each other tasty. They have had many a war.
    Hylotl: Hylotl have the same opinion on them the Apex do, but in this situation the Prujech Ahn fear the Hylotl.
    Human: They fear that humans will hurt them, but revere them as well because they are thankful for their creation.
    Glitch: Glitch are generally neutral to the Prujech Ahn
    Novakid: Novakids are generally liked, because they remind the Prujech Ahn (PA for short) of the stars from which they came.




    PS: If this is accepted, please don't implement my race until the dialogue is finished. It's So frustrating when your favorite race doesn't have any original dialogue. COUGH NOVAKID COUGH

    Bonus: Prujech-Ahn will have a resistance (But not a full immunity) to the harsh climates of planets. I.E the freezing to death effect when you're on a frozen planet. Also, they would have a bonus to energy when they are at below half their health (Again I give you a reference character/race- The dragon born in DnD.)
     

    Attached Files:

    Last edited: Mar 25, 2016
  2. Mango art

    Mango art Starship Captain

    Btw, don't shy away from reading this because it's WIP. This is a lot more extensive than some others I've seen that were said to be finished. It's basically a finished project, but I might put in some art. If I can figure out how to make it so it's not one of my famous crappy computer drawings...
     
  3. Mango art

    Mango art Starship Captain

    Btw, if this doesn't get implemented, would anyone mind making it into a mod? I doubt it will get implemented, it doesn't seem like there is very much space for a new playable race D:
     
  4. Mango art

    Mango art Starship Captain

    No longer WIP!!!!!!!!!
     

Share This Page