It's really nice to see you still working on this! I know you might not get a lot of praise, but I, and a lot people really appreciate it! For every person that thanks you, there's about 30 more that are silently enjoying it!
No praise needed. ^!^ But thanks. I wish I still had the drive when I started this, but who knows, it may get rekindled.
Oooh its updated! I hope that the problem gets fixed in it. I can't play Starbound without being a skunk
So for some reason mine is crashing when I try to beam down to the planet for the first time, Actually my ship just doesn't have a teleporter at all. Giving me an error saying it can't load the beam down cinimatic.
for some reason, the new update doesnt show the race at all on my character screen ;3; am i doing something wrong? ive extracted the rar directly into the mods folder >3<
I can say it as one or two things, are you running a character/race extender mod alongside this one? And the second is I'm still fixing bugs atm so it'll work fully as intended.
i am indeed, the xbawks character extender; Its showing up the race my partners using, just not the skunk race ;3;
Hrm...Do you by any chance have a way to send me your starboundlog.txt file so I can look it over? Also, update incoming.
AnthonySkunk89 updated Mephetor-Skunk Race with a new update entry: Teleporter working. Read the rest of this update entry...
AnthonySkunk89 updated Mephetor-Skunk Race with a new update entry: Teleporters fixed. Read the rest of this update entry... Fixed, I uploaded the wrong file.
a friend of mine mentioned this; "Usually mods have a .metadata file, This mod does not" im not really any sort of wizard when it comes to files and stuffs- if theres somethign you need me to find in the system files i coudl give it a go?
I don't think mine ever had those. I'm getting the okay that it's working, (Sorta) with some friends of mine.
hey! a quick note- i have gotten the mod to work! it was something dumb on my end, but a few teeny issues; - ship appears to be lacking a teleporter panel; not sure if this is the mod or me at this point- im riddled with bad luck xD - there isnt a respawn animation if you die, it kersplodes
The teleporter should be there, it is on mine and yes, mine exploded too. xD Attempting a workaround. --- Post updated --- Heading for bed, too tired to finish at this moment. will hopefully roll out another bugfix attempt later. Z!Z
I did something like that as a temp fix, I used the avali teleport animations/cinematics, but changed avali to mephetor in the file name and it worked to let me beam down without crashing.
AnthonySkunk89 updated Mephetor-Skunk Race with a new update entry: Cinematics fix. Read the rest of this update entry...
Guessing most of the human upgrades and equipment (weapons and armor) are missing because the update? I don't see the second tier to upgrade from the scouts armor, unless that's a change from the main game? (Also I'm primary confused and not agreeing with what has been change with the game for the most part but still love this mod!)