Hey all, I'd like to start a conversation about Mod Standards. I'm one of the developers of new ModDrop mod manager. I'm trying to make the process for modding SDV as easy as possible, by using algorithms to automatically recognize where files go in the game directory. We have a pretty solid solution for simple .XMB content that involves matching files up against the game's content - and when duplicates exist, to use the mod packages file path to determine where the mod goes. In this fails, we simple ask the user which folder the mod belongs in, but limit it to the folders that actually include a matching .XMB file. We also handle "normal" SMAPI mods just fine. Where we're running into trouble is when a SMAPI mod includes .XMB files. Examples include:Get Dressed,Extended Cellar and Seasonal Victorian Buildings and Flowers. In order for us to write a robust algorithm to support these mods, we need there to be a predictable pattern. I'm new to these forums, so if a thread already exists for this, please point me in the right direction. If not, of if current standards aren't being followed, I suggest we start a conversation here to create one that we can all live with.