Hello. Im createing a test mod to help me create other mods. i feel i have done everything correct. but when i launch SMAPI, it says couldnt inject DLL can someone please tell me why? Source Code Directly from my DLL (dynamic linked libary) using System; using Microsoft.Xna.Framework; using StardewModdingAPI; using StardewModdingAPI.Events; using StardewModdingAPI.Utilities; using StardewValley; namespace UselessMod { public class ModEntry : Mod { private void InputEvents_ButtonPressed(object sender, EventArgsInput e) { if (!Context.IsWorldReady) return; this.Monitor.Log($"{Game1.player.Name} pressed {e.Button}."); } } Edit: i have the config package for stardew valley modding