Sorry if this thread name is a mouthful. I had a question on dungeon id boxes: So let's say that I wanted two parts of a dungeon to be protected, but have the rest of it not. I know for no dungeon id in a protected dungeon uses this: Code: dungeonid: none But could I modify it to set the specific area to have a separate dungeon id from the rest of the dungeon by simply replacing "none" with an integer? Or is there more to it? I use Tiled, if that changes anything.