Mob Mutated Creatures

Discussion in 'NPCs and Creatures' started by ShadowRacer742, Sep 9, 2012.

  1. ShadowRacer742

    ShadowRacer742 Subatomic Cosmonaut

    So, when a planet's generated it also generates 3-9 creatures to populate it.

    There's a 10% chance (more if you have factories/use some form of radiation field?) of a creature mutating, with all the benefits/disadvantages it brings. Each body part has a 3% chance of mutating.

    The mutation would choose a DIFFERENT PART TO REPLACE IT. For example, if they have "left front leg 6" and "wings 4" and both get mutated, it could suddenly have "left front leg 4" and "no wings"
  2. logan5557

    logan5557 Scruffy Nerf-Herder

    good, but this can lead to complication and lag.

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