To avoid creating too many threads I will do my QA here. I am no professional so it will be messy I'm testing in 2 players mode. 1. Since there is an option to connect via IP it could be visible somewhere 2. If last used IP was saved it would be really nice 3. Willie is sometimes doubled when he's fishing on the pier 4. Isn't there less music in multiplayer? more to come...
5. Chat window doesn't close without input. If mistakenly opened, it cannot be closed just by pressing enter 6. When one player kills a fly in mines, the other player keeps hearing ng buzzing sound for as long as he's in that level 7. When entered map where another player was fishing, that happened (see pic)
8. A weather forecast is different for each player. Looks like server decides the actual weather. 9. A player can hear sounds that other player hears even though one is in mines and the other is in the town. (I was fishing and I heard fighting sounds from mines where another player was) 10. When you run into Junimo's tile in the community center and click on it to leave items for a bundle you can still hear footsteps like the character was still running 'into' the plate 11. In the mines, while one player fights the other one cannot join the fight because of lags. My missus and I are playing LAN so it's not a matter of internet connection
12. Both players left copper pickaxes for an upgrade with Clint at the same time. In the morning 2 days later host picked steel pickaxe as he should, but other player woke up with a regular, 1st tier pickaxe in the inventory.
13. After reaching 100 level in mines, there's only one Star drop. If that's the case with every star drop it might lead to case that one player got them all and others got none
14. Player no. 2 cannot browse community centre through her inventory 15. Even though it's possible to plant a tree over there and it grows to full size, it's impossible to put a tapper on it (pic no.1) 16. Games at autumns fair always display two cursors for both players (pic no.2) 17. It happened only once, but second player's features did not load correctly (pic no.3)