Modding Discussion Novakid Mod Discussion

Discussion in 'Starbound Modding' started by BlastRed, Dec 18, 2013.

  1. BlastRed

    BlastRed Spaceman Spiff

    So, i recently really wanted novakids in-game.
    and i was bored... so i modded them in.
    customization and everything.
    they're very buggy, and their bodies aren't fully sprited yet.
    should i release it?
    ___________
    WHY I ASK:
    for permission
    I don't want dev's getting mad at me for doing it
    I don't want bietol getting mad at me for doing it
    I don't want suika getting mad at me for doing it.
    It's real buggy.
    ____________
     
    Zguid likes this.
  2. BlastRed

    BlastRed Spaceman Spiff

    Anyone? No one wants to be a novakid? OH.
     
    Professor Clarion likes this.
  3. ejh1990

    ejh1990 Phantasmal Quasar

    There's no real reason why not to release the mod. :)

    {a} Probably the worst that happens is they would approach you and say "We'd rather you took that down", and you say "Oops. OK, sorry". -- a heavy handed approach would certainly not help good will.
    {b} I don't know what this point is about. Sorry, haha.
    {c} Ditto.
    {d} Mark it as such. There are other WIP mods in the database. As long as you are upfront about it's status and it's marked clearly (and as long as it's semi-functional) I am sure people will be cool with it.

    Novakid isn't something I am personally fussed about, but it might bring a smile to others. I say go for it. :)

    And if you're really concerned about {a}, ask a dev directly.

    very late edit: Oh. My... I just realised who suika and bietol are. I... Words don't even... Sorry! D:
     
    Last edited: Dec 20, 2013
  4. Othienka

    Othienka Tentacle Wrangler

    You shouldn't bother until at least you finish their sprites.
    But it is your call.
     
  5. BlastRed

    BlastRed Spaceman Spiff

    I am finished with the sprites, i just don't know how to make it change color.
    the only thing that changes is the neck and face. it's buggy. i'll just let others fix it.
    and i don't want it to be to great, as it is coming out soon.
     
  6. Othienka

    Othienka Tentacle Wrangler

    Then let them set sail!
     
  7. Dr. Toros

    Dr. Toros Existential Complex

    Yeah, if you mark it as a WIP, it's probably more likely that the devs will use some of your work than force you to take it down.
     
  8. Slug

    Slug Scruffy Nerf-Herder

    I wanna be a novakid hella bad. no idea when they're coming out.
     
  9. ejh1990

    ejh1990 Phantasmal Quasar

    Not until Stage 3 (Bio-organic) stage of the cycle:

    http://playstarbound.com/how-the-beta-is-going-to-work/
     
    WoxandWarf likes this.
  10. BlastRed

    BlastRed Spaceman Spiff

    It's released
    yet it's in BugFix mode.
    meaning it's as buggy as hell. and
    if someone can please help me on the starting crash error
    i'd appreciate it.
     
  11. Eathed

    Eathed Pangalactic Porcupine

    Where did you post it? I'd love to take a look and help out with what I can.

    Edit: Found it, the list wasn't updating for me.
     
  12. BlastRed

    BlastRed Spaceman Spiff

  13. ejh1990

    ejh1990 Phantasmal Quasar

    Well, for starters, it's 216MB. That's huge. Like, really huge. o_O

    Are you including all of the games assets in the mod or something?

    I am downloading it now, anyway. I'll have a poke around and see what's up.
     
  14. BlastRed

    BlastRed Spaceman Spiff

    No, but in one folder i did. ill fix that right now.
     
  15. Eathed

    Eathed Pangalactic Porcupine

    It seems like a most folders have that. Ships, sfx(probably what's making it so large), interface, humanoid, codex, and cinematics all have files you don't need.
     
  16. BlastRed

    BlastRed Spaceman Spiff

    i do need humanoid, and codex. thats how i make the character
     
  17. Eathed

    Eathed Pangalactic Porcupine

    Most of both folders aren't needed though. For example, in humanoid you have the files for every race. Unless you edited those files, you wont need to include them. Same with the stuff in codex, just include the ones you made/edited.
     
  18. ejh1990

    ejh1990 Phantasmal Quasar

    Found the first problem: there was no ship for the Novakid. I am still going through everything though. I will zip it up and upload it to this thread for you when I have got it to a point where it doesn't CTD. :)

    edit: Also, novakid.treasurepools I don't think should be a thing. What's in there goes in default.treasurepools.

    edit 2: Also, the hurt sfx are mp3. Not sure if this will cause CTD, but it certainly doesn't help with bloat.
     
  19. BlastRed

    BlastRed Spaceman Spiff

    Updating now. i might've fixed the crash bug. the codex was messed.
     
  20. BlastRed

    BlastRed Spaceman Spiff

    I made the novakid's ship default the humans.
     

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