Then use an extender that does work. Like mine: http://community.playstarbound.com/index.php?resources/kawas-xbawks-mode-character-creator.81/
I loooove the starting weapon as a shovel. xD The sound it makes when hitting enemies is so satisfying.
Just a heads up, your mod might have a crashing issue with the new update. Though im not sure whats causing the crash. But it is when i eat a bandage... But i just tested it with non novakid and it crached for a floran too... but it wasnt crashign before i installed the mod so im confused... EDIT: nevermind found the problem was Industrialzation's update. http://community.playstarbound.com/...rbound-edition-ise.51045/page-38#post-1722674
Slight issue with your mod due to the new update. The flag and Anodyne statue are showing up as PGIs, all you need to do is go into the .object files and remove the quotation marks around the "price" field and then they'll work fine!
Bietol updated Novakid+ with a new update entry: "Perfectly Generic Item" crafting fix Read the rest of this update entry...
Hey! The log tells me this with the last version : Code: Warn: Missing inventoryIcon for chestplant1, using default Error: Error loading object file /objects/generic/anodynestatue/anodynestatue.object: VariantException: Improper conversion to int from string in get("price") 00A6DEF3 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.hpp:13) 00836844 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.cpp:524) 006134CB (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarObjectDatabase.cpp:374) 004ECC36 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:206) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Warn: Missing inventoryIcon for barvent, using default Error: Error loading object file /objects/generic/flagnovakid+/flagnovakid+.object: VariantException: Improper conversion to int from string in get("price") 00A6DEF3 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.hpp:13) 00836844 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.cpp:524) 006134CB (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarObjectDatabase.cpp:374) 004ECC36 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:206) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Warn: Missing inventoryIcon for wreckvent, using default Error: Could not instantiate item '[anodynestatue, 1, {}]'. ItemException: No such item 'anodynestatue' ... (3) 005D39DD (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:33) ... (2) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Error: Could not instantiate item '[anodynestatue, 1, {}]'. ItemException: No such item 'anodynestatue' ... (3) 0059EFE7 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:219) 005D4206 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:76) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Error: Could not instantiate item '[anodynestatue, 1, {}]'. ItemException: No such item 'anodynestatue' ... (3) 0059F775 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:249) 005D4206 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:76) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Error: Could not instantiate item '[flagnovakid+, 1, {}]'. ItemException: No such item 'flagnovakid+' ... (3) 005D39DD (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:33) ... (2) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Error: Could not instantiate item '[flagnovakid+, 1, {}]'. ItemException: No such item 'flagnovakid+' ... (3) 0059EFE7 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:219) 005D4206 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:76) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll Error: Could not instantiate item '[flagnovakid+, 1, {}]'. ItemException: No such item 'flagnovakid+' ... (3) 0059F775 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:249) 005D4206 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:76) 004ECC3E (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004016C8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009801DC (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 7650336A KERNEL32.dll 776C9F72 ntdll.dll 776C9F45 ntdll.dll All works fine exept this, the Shiplocker loads one Coal instead of one of the two starter seeds, and have no pretty background layer! Hope this helps !
Error: Error loading object file /objects/generic/anodynestatue/anodynestatue.object: VariantException: Improper conversion to int from string in get("price") Basically, there's numbers being specified as strings. Furious Koala is furiously typesafe. So for example the price for the anodynestatue object is given as "price" : "100" or whatever it costs, while it should be "price" : 100. A lot of other errors then spiral forth from this, such as not being able to instantiate the broken anodynestatue.
Yep, I've read lots of things like this in the forums since the update. But my knowledge is very limited about this and I prefer returning more errors than less, in case of they aren't the only ones! This is a bad time to go, things will get better soon, I hope !
Hey, loving this mod! I was using Sky's Ship mod because I felt as though the ships were too small, and making the switch from a large ship to the default one was disappointing. I asked him if it's possible for him to make one that supports your mod - he said he can't. So what I wanted to ask is, is it possible for you to expand on the ship a bit? Everything else about the mod is amazing, loving it!
Huh. Are you sure that's the latest version? Because I just addressed that very issue of prices as strings.
I just realize that I've downloaded few minutes before the last update, everything works fine now, it's my fault, sorry!
It tells me there is a "Bad Parsing Error at line 1:1 should be "{" JsonParsingException: Error parsing json: bad object, should be '{' at 1:1 009B78E2
--------------------------- Error --------------------------- JsonParsingException: Error parsing json: bad object, should be '{' at 1:1 009B78E2 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.hpp:14) 008398D9 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarVariant.cpp:186) 004F1FA9 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:263) 004F33D2 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:66) ... (2) 004EBCA1 (\SDL-1.2.15/./src/main/win32/SDL_win32_main.c18) --------------------------- OK --------------------------- Do you need a different type of log?
That's the log, but I think the important identifying parts of it might come just before the section you pasted.
'doh! And here I thought "ERROR" meant "This is where the Error begins," and "OK" meant "Everything past here was OK." Thanks for pointing that out, Kawa! Summit Slaughter, we'll need to look at the [starbound.log] file; it should be in your game's gamedata folder (the root Starbound folder by default)