Wen you destroy the block on the bottom all the other fall down unless they are magnetized or other ways conected ect.. Alcatraz
Referring to how Terraria did it, sand and silt blocks were affected by gravity, and that itself was quite annoying. If every block did this, the game would be unplayable, to an extent, but I don't mind some blocks being affected by gravity for the sake of being realistic.
Or we could have it so all blocks are affected by gravity, but walls can hold up blocks as well, see what im saying?
Hmm..i think it would make everything a bit complicated and "unstable". I would go with certain destruction physics but removing a block to make others fall down wouldn't do much good. Maybe if you remove a block then only those in an 5x5 area should also fall to simulate a bit of physics there but on a realistic scale you'd have a bad time and i suppose there would be much changing needed to balance it out...like reinforced cave walls to not make the auto collapse. But i'd really would say that destruction physics is the only thing that would be needed for some eye candy and material/block displacement. Something like this is allready confirmed..isn't it?