Hello everyone, I am currently looking into some possibilities regarding what an object is capable of performing within the game. Right now I am running into a few questions, and am hoping they can be answered before I continue my search: 1. Can an entity/object somehow be told information regarding celestial bodies? For instance, are they capable of knowing what the star type of the current system is, or (While on a ship) knowing what type of planet is currently orbited? I am of course speaking of using lua coding for this, but I am not sure where they might call to for such information... if it is even possible. 2. Can multiple separate entities/objects communicate to each other(Without wiring) for the purposes of determining script conditions and outcomes? 2a. Subsequently, if an object can be spawned/removed via a script utilizing this communication? 3.(Just a minor request)I'd also like to know some properties about object lighting; such as if I can change the light strength(Radius), or if there is an easy way for lightColor to change based on a frame or within an animation file? Thank you in advance to those who respond with the information I seek, and have a nice day!