Modding Help Projectile Information seems missing

Discussion in 'Starbound Modding' started by szhlopp, Feb 4, 2016.

  1. szhlopp

    szhlopp Void-Bound Voyager

    Hey guys,

    What I need:
    The ability to duplicate a projectile OR
    Drastically change its trajectory OR
    Get the projectile's name so that I can respawn a new one with .SpawnProjectile

    For the life of me, I cannot find out how to get an incoming projectiles name (projectileName/type). I'm able to find the entityID via a query and even draw debugging lines between them and my character. I can determine and filter out everything else.

    I've tried all of the world.entity*,
    I've tried all of the properties I can find of word.callScripted* and .sendMessage to no avail.

    Help!
     

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