Hey guys, What I need: The ability to duplicate a projectile OR Drastically change its trajectory OR Get the projectile's name so that I can respawn a new one with .SpawnProjectile For the life of me, I cannot find out how to get an incoming projectiles name (projectileName/type). I'm able to find the entityID via a query and even draw debugging lines between them and my character. I can determine and filter out everything else. I've tried all of the world.entity*, I've tried all of the properties I can find of word.callScripted* and .sendMessage to no avail. Help!