just had some inspiration from fable, what if you could have a relationship with an npc? say if you completed quests for them or gave them gifts they would start to like you? as your relationship develops they could assist you in adventuring or give you gifts back. Eventually there will come a time where you may want to have a child in which case the relationship would have to be same race. You could name the child then they could eventually grow into another npc. Alternatively, npc's could have relationships with other npcs.
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Firstly, please search around for similar suggestions before you make your own. The search box in the top right of the page can help you with that. The reason I bring this up is that there's another suggestion with an identical name, and it's been around for quite a while. Go upvote it if you want to see this idea in game. Secondly, I personally dislike this idea. I'm really sorry, but I just honestly can't say there's anything in the idea of relationships that appeals to me whatsoever. It seems completely out of place in a game like starbound, and honestly this idea is one that will never be satisfyingly implemented. There's just no room for something like this in Starbound without having somebody dedicated to the idea working on it, and I just don't want to support this. It's just too subjective an idea; relationships are complicated things, and what some people think is important to a relationship may be hard to grasp for another. There are just too many ways for it to be done wrong.
I dont think its a good idea to get attached to an npc lol, its better to have a virtual than a artificial relationship, but good idea!