Snebbers submitted a new mod: Slower Hunger Depletion - Stay full for longer! Read more about this mod...
Snebbers updated Slower Hunger Depletion with a new update entry: v 1.1 Woops! Read the rest of this update entry...
Hi! Love this mod. So I'm trying to adjust the rate of how fast we go from being full to being hungry within 40 mins instead of an hour. I want to have some point in having food in the first place instead of forgetting about them completely. Any tips?
Yeah absolutely. Firstly open up your player.config.patch in notepad and then In this JSON snippet the baseValue (-0.0194) is how much food you lose over time. Code: { "op" : "replace", "path" : "/statusControllerSettings/stats/foodDelta", "value" : { "baseValue" : -0.0194 } }, While in this JSON Snippet, the maxValue is how much max food you have Code: { "op" : "replace", "path" : "/statusControllerSettings/resources/food", "value" : { "deltaStat" : "foodDelta", "initialPercentage" : 1.0, "maxValue" : 70 } } if you do your maxValue divided by your baseValue, so 70 divided by -0.0194 you get 3608 which is how long in seconds you'll survive for. The inverse for this is if you want to survive for 40 minutes (2400 seconds, always use seconds) and substitute this into the formula, you'd have to do 70 divided by 2400 which will give you a baseValue of 0.02916. Make it 0.0291 and don't forget that minus! So the changes to make your hunger bar last for 40 minutes would be Code: { "op" : "replace", "path" : "/statusControllerSettings/stats/foodDelta", "value" : { "baseValue" : -0.0291 } }, I've only just noticed that my mod makes you survive for about 5600 seconds rather than 3600 seconds because I left the maxValue at 100. lol. Thanks for posting on here, made me spot that.
Snebbers updated Slower Hunger Depletion with a new update entry: Bug fix Read the rest of this update entry...
Yes this simple player.config.patch file for Starbound totally has a trojan. If you wanna believe that feel free, but there isn't.