Hi! I already posted my problem on a another section but since I had no answer (and was myabe in the wrong section)I take my chance right here! There is a bug related to the green house! When the mod is installed, I can't get in! The cursor changes to the white hand but the greenhouse refuses to let me in! When I remove the mod, I can enter again. Apparently, it's a "warp" thing (see to the attached log) but it's sorcery to me so... Can anyone help? Thank you!
First off, thank you so much for making this mod! This is the best for people who want a super aesthetic farm However, it seems that when you rotate benches sideways you can walk through them.
This is a limitation of SDV itself, I cant really do anything about it, but I am looking into solutions.
Entoarox updated [SMAPI] Furniture Anywhere with a new update entry: EF 2.0 compatibility update Read the rest of this update entry...
Entoarox updated [SMAPI] Furniture Anywhere with a new update entry: bug fixes! Read the rest of this update entry...
Hello! Just stumbled upon this mod and am SO excited to make my farm prettier and add benches and furniture But I seem to be getting this error. I just checked to make sure I have the most recent Entoarox Framework installed (in the mods folder) as well as this mod, but can't seem to figure out what's wrong with it. Any idea what's happening? Thanks in advance!
Hello! I would like to use this mod, but it's making SpaceCore crash. Here is my log: Code: [SpaceCore] Mod crashed on entry and might not work correctly. Technical details: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à Harmony.DynamicTools.PrepareDynamicMethod(DynamicMethod method) à Harmony.MethodPatcher.CreatePatchedMethod(MethodBase original, List`1 prefixes, List`1 postfixes, List`1 transpilers) à Harmony.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) à Harmony.PatchProcessor.Patch() à Harmony.HarmonyInstance.<PatchAll>b__6_0(Type type) à Harmony.CollectionExtensions.Do[T](IEnumerable`1 sequence, Action`1 action) à Harmony.HarmonyInstance.PatchAll(Assembly assembly) à SpaceCore.SpaceCore.Entry(IModHelper helper) dans G:\StardewValley\Mods\SpaceCore\SpaceCore.cs:ligne 36 à StardewModdingAPI.Program.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCore contentCore, ModDatabase modDatabase) dans C:\source\_Stardew\SMAPI\src\SMAPI\Program.cs:ligne 898 I'd love to know if it is possible to fix this issue, if not, I'll just uninstall it! Have a good day!
Take it up with the spaceCore creator, they are patching a method and not taking something into account.
This mod sounds super great!! Quick question tho, is there any way to make it work with custom furniture mods?
Not at this moment, I have an idea on how to make this work better in the future, and hopefully work with non-vanilla furniture, but for now it doesnt.
Man, I really hope this mod gets updated for the multiplayer patch. For such a simple addition to the game, it's what I have wanted most since the game came out.
Since this is a SMAPI mod and not a xnb mod, that'd be physically, logically and even illogically impossible. 0_0