The Huntress Blink gives small amount of invincibility frames after the fact 130% damage instead of 140%[DOUBLEPOST=1410583551][/DOUBLEPOST] 15 glasses gives you 100% crit chance. This seems pointless.[DOUBLEPOST=1410583785][/DOUBLEPOST]My big problem with all characters, and i mean all of them, is that they deal damage so slowly, it takes FOREVER to kill a single enemy. I almost ALWAYS play glass, but then I end up focusing on health themed upgrades when i could be going for a crap-ton of other cool green items. I feel like all base damage should be multiplied by 1.5x and all health should be lowered by 25%, because then it would feel like you're actually doing something worth thinking about when you're spamming doubletap into that colossus.