Hello. Sorry if it seems like I ask too many questions. I wanted to make a "test" mission to see how missions are made (kind of like reverse engineering, but I'm not trying to replicate something). But I looked at the protectorate.json mission file, and all there is for radiomessages is this (the first one you get): Code: parameters: { "messageType" : "enterMissionArea", "messageArgs" : "lounge" } stagehand: messenger But what if I made my own radiomessages in their own file and I wanted to use them?
I don't get it. Is there something hidden in plain sight that I'm clearly missing? Is the format above literally how it's done?
Well, maybe I've been looking in the wrong spot. Took a look at the hylotl mission and radiomessages there seem to be done simply with; Code: "radiomessage" : "<name of message>" "stagehand" : "radiomessage"
Well, tested this and it worked. So I guess this is solved with no help. Hmm, maybe this should be marked as a tutorial so people who don't know how to do this are capable of knowing? Just a thought.