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Bug/Issue Sound Engine to blame for random boot up crashes?

Discussion in 'Starbound Support' started by Littleman9Mew2, Oct 20, 2016.

  1. Littleman9Mew2

    Littleman9Mew2 Zero Gravity Genie

    (Starbound 32-Bit Only?, Please 64-Bit users confirm about startup access violation errors)

    I occasionally hear from friends and even a few people on here that the game randomly boots up and retrieves the "access violation" error. I kept getting more and more frustrated, mainly due to nobody actually knowing any source of the problem. So I went on my own to test what MIGHT be the problem, so I waited for the title screen to show up and BAM! Access Violation. However, I continued to wait, as the loading screen went to the title screen, with a bit of hesitation I loaded my garbage character "Acera" the floran. The ship is fine, game loads up and everything is normal, crew is still the same, missions still need to be done, everything is fine, so I saved and quit and rebooted with no issue. And of course closed the error screen and the game shut off.

    So just today, I was booting the game up, and strangely the CF logo didn't make a sound, which is odd enough as I tend to ignore the sound anyway. Then my custom load screen shows up, no sound either, ok....Then the Protectorate logo shows up and BAM! Access Violation. Then the title screen loads and no music was playing, no clicking sounds for buttons, nothing, yet the option menu says sound is max.

    I only know that the sound may be the cause of this long lasting bug, as it goes silent before the error shows up. It may be an issue with Sound Engine SB uses.

    (I tried this with and without mods and the result is the same each time)

    (Sorry, don't have a log file, will put one up when it happens again though)
     
  2. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    The logfile is always created inside the storage folder for each session you start.

    ~ Iris ~
     
  3. Littleman9Mew2

    Littleman9Mew2 Zero Gravity Genie

    The only thing that always shows up is this, no matter if mods are installed or not, or run it in fullscreen or windowed:


    [15:52:46.748] [Error] Fatal Error: Access violation detected at 011D4763 (Read of address 00000008)
    [0] bd513a Star::captureStack
    [1] bd5372 Star::fatalError
    [2] bd0ce2 Star::SignalHandlerImpl::sehTrampoline
    [3] 10f993b <lambda_e284610c0e9ebf57602b633cd66f66dc>::<lambda_invoker_cdecl>
    [4] 6c743f68


    It's always for some reason a "Star::[STUFF]" error.
    Full Log report here:



    [15:51:59.134] [Info] Root: Preparing Root...
    [15:51:59.148] [Info] Root: Done preparing Root.
    [15:51:59.148] [Info] Client Version 1.1.1 (windows i386) Source ID: 82604f6097b124f2ed38ee58a7ae18c51e916dd8 Protocol: 724
    [15:51:59.149] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [15:52:03.085] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [15:52:03.259] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [15:52:03.261] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [15:52:03.261] [Info] Root: Detected asset source named 'byos' at '..\mods\byos'
    [15:52:03.261] [Info] Root: Detected asset source named 'Little's Clothing Expansion' at '..\mods\l9m2clothes'
    [15:52:03.261] [Info] Root: Detected asset source named 'Little's Item Expansion' at '..\mods\l9m2mod'
    [15:52:03.261] [Info] Root: Detected unnamed asset source at '..\mods\myuitweak'
    [15:52:03.261] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [15:52:03.261] [Info] Loading assets from: '..\assets\packed.pak'
    [15:52:07.473] [Info] Loading assets from: '..\mods\byos'
    [15:52:07.486] [Info] Loading assets from: '..\mods\l9m2clothes'
    [15:52:07.503] [Info] Loading assets from: '..\mods\l9m2mod'
    [15:52:07.524] [Info] Loading assets from: '..\mods\myuitweak'
    [15:52:07.526] [Info] Loading assets from: '..\assets\user'
    [15:52:11.481] [Info] Assets digest is d8163c4042f73b7f29347ef6b13f20cea11ed6c80a5d1f8438780f3c2bbaa12f
    [15:52:11.507] [Info] Root: Loaded Assets in 12.3337 seconds
    [15:52:11.576] [Info] Application: Initializing SDL Video
    [15:52:11.625] [Info] Application: Initializing SDL Joystick
    [15:52:11.776] [Info] Application: Initializing SDL Sound
    [15:52:12.796] [Info] Initialized Steam services
    [15:52:12.797] [Info] Application: Creating SDL Window
    [15:52:13.201] [Info] Application: Enabling VSync with late swap tearing
    [15:52:13.561] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
    [15:52:13.632] [Info] OpenGL version: '4.0.0 - Build 10.18.10.3355' vendor: 'Intel' renderer: 'Intel(R) HD Graphics' shader: '4.00 - Build 10.18.10.3355'
    [15:52:13.687] [Info] Application: initialization...
    [15:52:13.760] [Info] Root: Loaded Configuration in 0.0208307 seconds
    [15:52:13.804] [Info] Application: renderer initialization...
    [15:52:14.273] [Info] Root: Loaded ImageMetadataDatabase in 8.05076e-06 seconds
    [15:52:15.323] [Info] Application: main update loop...
    [15:52:15.374] [Info] Loading mods from user generated content with id '729801206' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729801206'
    [15:52:15.375] [Info] Loading mods from user generated content with id '737199628' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737199628'
    [15:52:15.375] [Info] Loading mods from user generated content with id '735962021' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735962021'
    [15:52:15.375] [Info] Reloading to include all user generated content
    [15:52:15.375] [Info] Root: Reloading from disk
    [15:52:15.376] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
    [15:52:15.484] [Info] Root: Loaded Configuration in 0.00466309 seconds
    [15:52:15.485] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [15:52:19.329] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [15:52:19.363] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [15:52:19.437] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729801206'
    [15:52:19.531] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737199628'
    [15:52:19.751] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735962021'
    [15:52:19.798] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [15:52:19.798] [Info] Root: Detected asset source named 'byos' at '..\mods\byos'
    [15:52:19.798] [Info] Root: Detected asset source named 'Little's Clothing Expansion' at '..\mods\l9m2clothes'
    [15:52:19.798] [Info] Root: Detected asset source named 'Little's Item Expansion' at '..\mods\l9m2mod'
    [15:52:19.798] [Info] Root: Detected unnamed asset source at '..\mods\myuitweak'
    [15:52:19.798] [Info] Root: Detected asset source named 'AI Restorer' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729801206\contents.pak'
    [15:52:19.798] [Info] Root: Detected asset source named 'Undertale Respawn Animation' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735962021\contents.pak'
    [15:52:19.799] [Info] Root: Detected asset source named 'Undertale Respawn Animation Colour Patch' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737199628\contents.pak'
    [15:52:19.799] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [15:52:19.799] [Info] Loading assets from: '..\assets\packed.pak'
    [15:52:24.060] [Info] Loading assets from: '..\mods\byos'
    [15:52:24.076] [Info] Loading assets from: '..\mods\l9m2clothes'
    [15:52:24.096] [Info] Loading assets from: '..\mods\l9m2mod'
    [15:52:24.118] [Info] Loading assets from: '..\mods\myuitweak'
    [15:52:24.120] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729801206\contents.pak'
    [15:52:24.125] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735962021\contents.pak'
    [15:52:24.129] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737199628\contents.pak'
    [15:52:24.134] [Info] Loading assets from: '..\assets\user'
    [15:52:27.844] [Info] Assets digest is af51ed072f6e0ccff5b491d4bc4a49315b0fcf1c6459c9d8bae4ce19a35e1a64
    [15:52:27.844] [Info] Root: Loaded Assets in 12.3594 seconds
    [15:52:28.039] [Info] Root: Loaded ImageMetadataDatabase in 7.20331e-06 seconds
    [15:52:28.173] [Info] Root: Loaded NameGenerator in 0.145671 seconds
    [15:52:28.362] [Error] OpenGL errors this frame: GL_INVALID_VALUE
    [15:52:30.626] [Info] Root: Loaded PlantDatabase in 2.453 seconds
    [15:52:34.479] [Info] Root: Loaded ObjectDatabase in 6.4508 seconds
    [15:52:34.981] [Info] Root: Loaded ProjectileDatabase in 4.35448 seconds
    [15:52:36.310] [Info] Root: Loaded NpcDatabase in 1.32927 seconds
    [15:52:36.441] [Info] Root: Loaded StagehandDatabase in 0.13018 seconds
    [15:52:36.501] [Info] Root: Loaded VehicleDatabase in 0.0604252 seconds
    [15:52:36.689] [Info] Root: Loaded MonsterDatabase in 2.20969 seconds
    [15:52:36.748] [Info] Root: Loaded PlayerFactory in 0.246336 seconds
    [15:52:37.047] [Info] Root: Loaded VersioningDatabase in 0.299594 seconds
    [15:52:37.047] [Info] Root: Loaded EntityFactory in 0.358803 seconds
    [15:52:38.146] [Info] Root: Loaded ParticleDatabase in 0.963197 seconds
    [15:52:41.234] [Info] Root: Loaded MaterialDatabase in 4.18612 seconds
    [15:52:41.399] [Info] Root: Loaded TerrainDatabase in 0.165325 seconds
    [15:52:42.414] [Info] Root: Loaded BiomeDatabase in 1.01436 seconds
    [15:52:42.651] [Info] Root: Loaded LiquidsDatabase in 0.236718 seconds
    [15:52:43.079] [Info] Root: Loaded StatusEffectDatabase in 0.428425 seconds
    [15:52:44.691] [Info] Root: Loaded DamageDatabase in 1.61144 seconds
    [15:52:44.864] [Info] Root: Loaded EffectSourceDatabase in 0.172842 seconds
    [15:52:45.026] [Info] Root: Loaded FunctionDatabase in 0.161004 seconds
    [15:52:45.592] [Info] Root: Loaded TreasureDatabase in 0.565466 seconds
    [15:52:46.748] [Error] Fatal Error: Access violation detected at 011D4763 (Read of address 00000008)
    [0] bd513a Star::captureStack
    [1] bd5372 Star::fatalError
    [2] bd0ce2 Star::SignalHandlerImpl::sehTrampoline
    [3] 10f993b <lambda_e284610c0e9ebf57602b633cd66f66dc>::<lambda_invoker_cdecl>
    [4] 6c743f68
    [15:52:48.684] [Info] Root: Loaded DungeonDefinitions in 3.09205 seconds
    [15:52:48.684] [Info] Root: Loaded TilesetDatabase in 9.11008e-05 seconds
    [15:52:48.749] [Info] Root: Loaded StatisticsDatabase in 0.065801 seconds
    [15:52:48.769] [Info] Root: Loaded EmoteProcessor in 0.0191528 seconds
    [15:52:48.844] [Info] Root: Loaded SpeciesDatabase in 0.0748734 seconds
    [15:52:49.161] [Info] Root: Loaded QuestTemplateDatabase in 0.316485 seconds
    [15:52:49.197] [Info] Root: Loaded AiDatabase in 0.0356259 seconds
    [15:52:49.230] [Info] Root: Loaded TechDatabase in 0.033467 seconds
    [15:52:49.355] [Info] Root: Loaded CodexDatabase in 0.123524 seconds



    I'm stating that the sound engine is most likely the cause, as this bug has been reported many, many, MANY times in the past, but no-one seems to not know any side-effects or strange occurrences that happen when it occurs, mainly due to the game closing upon exiting the error window. I'm just saying that the only thing that happens besides the error window showing up is the sound is gone and virtually nothing is wrong otherwise.
     
  4. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    Sound should be fine since it is already initialized at this point. Probably starbound loads so much data that the 32bit version isn't capable of handling that amount (depending on the rest of the hardware). Between the sound initialization and the error itself there are around 30 seconds so it seems to be another issue.
    What are your complete specs?

    ~ Iris ~
     

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