There no longer is a need to provide an "index" of custom species to avoid collisions. The character creation screen labels are now specified in the .species file. A base mod for extending charcreation.config should be created which only provides a few more species slots. (more slots than species is allowed)
is it possible to callbody parts as loot? That would be so cool. Like little frog head dropping gel and what not?
Great! Thanks for the info! + Like! And once again THUMBS UP FOR THE GREAT WORK YOU'RE DOING GUYS & GIRLS! GO DEVELOPERS!!!!!
Thanks man. Can't wait till the race mods get updated to take advantage of this....I just have one question. I'm not really a modder, but I do not quite understand what you're saying here. You mean basically like this? http://community.playstarbound.com/...d-character-creation-mod-now-even-easier.218/ It is live.
He did? Like to coincide with these new changes? ....he should really update his mod page to inform people of that....
is a similar thing planed for the "materialId" of .material files or what is the official practice while creating new materials?