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RELEASED [Starbound 1.0+] Tanz' Lighting Overhaul! 1.4.1

Overhauled lighting system with loads of customization!

  1. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

    How so?


    I forgot to patch the flicker out, so no, that's not supposed to happen. But as soon as I patch it, Steam should automatically download the new one for you.

    And the customizations are coming, but because of how the Workshop works, they can't be the same mod. So don't worry~
     
  2. Ishrindor

    Ishrindor Cosmic Narwhal

    Ok I've tried it on a new character with a new universe and it worked.
    Which is odd that it never worked with an existing character and universe.
     
  3. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

    It should have. It doesn't change anything where it wouldn't.
     
  4. Luzcro

    Luzcro Void-Bound Voyager

    Any news on an updated mod support for Frackin' Universe? None of the features seem to work anymore after the recent updates.
     
  5. whateverg

    whateverg Void-Bound Voyager

    Can you please post a nonsteam version? Mod looks great!
     
  6. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

  7. Narfkopp

    Narfkopp Phantasmal Quasar

    Does this still work with the current FrackinUniverse version? This looks very interesting. I just cannot play without FU anymore :)
     
  8. whateverg

    whateverg Void-Bound Voyager

  9. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

    The main page both describes in text and demonstrates with gifs, what the customizations do.


    Mod support is planned, but is not yet implemented post-1.0
     
  10. Narfkopp

    Narfkopp Phantasmal Quasar

    Thanks, I shall be waiting eagerly.
     
  11. Fizzbutt

    Fizzbutt Astral Cartographer

    Is there somewhere I can turn off the log getting spammed with what seems to be debug info?

    This fills my log and bloats it into the 300kb for just an hours worth of play:
    Code:
    00:04:48.047] [Info] Monster init at world time: 0.440346
    [00:04:48.192] [Info] Monster init at world time: 0.440455
    [00:04:48.282] [Info] Monster init at world time: 0.440569
    [00:04:50.811] [Info] Monster init at world time: 0.44287
    [00:04:50.885] [Info] Monster init at world time: 0.442941
    
    I'm also getting this error sprinkled through the log:
    Code:
    [00:04:58.649] [Error] Exception while calling script uninit: (LuaException) Error code 2, [string "/monsters/shadow.lua"]:27: attempt to call a nil value (upvalue 'TanzLO_monsters_uninit')
    stack traceback:
        [C]: in upvalue 'TanzLO_monsters_uninit'
        [string "/monsters/shadow.lua"]:27: in function <[string "/monsters/shadow.lua"]:26>
    [0] 13f8d3223 Star::captureStack
    [1] 13f8d1fae Star::StarException::StarException
    [2] 13f8a70d1 Star::LuaEngine::handleError
    [3] 13fa612ad Star::LuaEngine::callFunction<>
    [4] 13fa64101 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
    [5] 13fe96043 Star::LuaContext::invokePath<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> >
    [6] 13fe982f0 Star::LuaBaseComponent::uninit
    [7] 13fa923c8 Star::Monster::uninit
    [8] 13fe1a14f Star::WorldStorage::unloadSectorToLevel
    [9] 13fe18c83 Star::WorldStorage::tick
    [10] 13fe05b13 Star::WorldServer::update
    [11] 13fe0d252 Star::WorldServerThread::update
    [12] 13fe0ccb8 Star::WorldServerThread::run
    [13] 13f8cfd0e Star::ThreadImpl::runThread
    [14] 774c5a4d BaseThreadInitThunk
    [15] 776fb831 RtlUserThreadStart
    [00:04:58.980] [Error] Exception while calling script uninit: (LuaException) Error code 2, [string "/monsters/shadow.lua"]:27: attempt to call a nil value (upvalue 'TanzLO_monsters_uninit')
    stack traceback:
        [C]: in upvalue 'TanzLO_monsters_uninit'
        [string "/monsters/shadow.lua"]:27: in function <[string "/monsters/shadow.lua"]:26>
    


    Thanks so much for your time :3

    If not able to halt the info on the monsters, it's alright, I'll just remove the monster.pak Everything else is awesome.
     
    Last edited: Nov 16, 2016
  12. TanzNukeTerror

    TanzNukeTerror Ketchup Robot


    Yeah sorry, I forgot to disable that stuff when I pushed the update. Will fix and update today.
     
  13. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

  14. MukaMol

    MukaMol Space Hobo

    Ore on background not glow. Is it normal behavior?
     
  15. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

    Background stuff is generally much dimmer than foreground stuff. If it's not bright enough for you, use one of the brighter customizations.
     
  16. TanzNukeTerror

    TanzNukeTerror Ketchup Robot

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