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Stardew valley infinite loading

Discussion in 'Support' started by Milciline, Jun 4, 2019.

  1. Milciline

    Milciline Space Spelunker

    When I start my game, I find myself in front of a black screen that loads my game without stopping :(
    Here is the error message (I use Smapi) :

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    [14 : 34 : 39 ERROR SMAPI] An error occured in the overridden update loop: System.InvalidOperationException: Il existe une erreur dans le document XML (1, 235545). ---> System.InvalidOperationException: Il existe une erreur dans le document XML (1, 235545). ---> System.Xml.XmlException: Le caractère '3', valeur hexadécimale 0x33, ne peut pas commencer un nom. Ligne 1, position 235545.
    à System.Xml.XmlTextReaderImpl.Throw(Exception e)
    à System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
    à System.Xml.XmlTextReaderImpl.ParseAttributes()
    à System.Xml.XmlTextReaderImpl.ParseElement()
    à System.Xml.XmlTextReaderImpl.ParseElementContent()
    à System.Xml.XmlTextReaderImpl.Read()
    à System.Xml.XmlTextReader.Read()
    à System.Xml.XmlReader.ReadEndElement()
    à System.Xml.Serialization.XmlSerializationReader.ReadEndElement()
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObject.Read49_Object(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObject.Read15_Item(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObject.Read30_Chest(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObject.Read49_Object(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderObject.Read50_Object()
    --- Fin de la trace de la pile d'exception interne ---
    à System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
    à StardewValley.SerializableDictionary`2.ReadXml(XmlReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SerializableDictionary.cs:ligne 113
    à System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read60_Farm(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read107_GameLocation(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read132_SaveGame(Boolean isNullable, Boolean checkType)
    à Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read133_SaveGame()
    --- Fin de la trace de la pile d'exception interne ---
    à StardewValley.SaveGame.<getLoadEnumerator>d__56.MoveNext() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SaveGame.cs:ligne 1117
    à Update_Patch1(Object gameTime, GameTime )

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    If anyone knows what to do, I'll be grateful to him.
     

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