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Time for some summer fun!
Apple Kid submitted a new mod:
Starsuits - Time for some summer fun!
Read more about this mod...
Hmm... This is actually a pretty coolio idea.
I'll talk to my partner about making this happen.
OMG WHAT IS THE MOD FOR THE CAT EARS DLSFKSDLFKSDJFLKSDFJSDKFJDSL
It's part of a personal custom hair that was made for making one of my OCs
Oooh, I see. It's super cute.~
Apple Kid updated Starsuits with a new update entry:
Read the rest of this update entry...
These look pretty cool, nice going. You should definitely consider making a mod of the hairstyles as well, they're very good. I particularly like the apple hair
Sorry, but none of those hairs will be in a mod due to them being made for personal use only.
I may consider making a mod with different hairstyles someday tho
seems u listen to me broh
Yep, you had a good idea so we talked it over and decided to go with it.
So I hope you enjoy the effects and new starsuits we added!
Hey, So I like how the mod looks but I have a problem... When I try to spawn it or craft it it turns into a perfectly generic item (PGI) so if you could help me that would be awesome thanks...
When you try to spawn or craft it it turns into a PGI??
I don't really understand why... It's been working perfectly fine for me and my friends...
Maybe you have another mod interfering with it??
I actually noticed a similar problem, though it is more of a non-problem. When I acquire the spinning wheel for the first time, it says I learn new recipies, but all the popups say I learned how to craft "Perfectly Generic Objects", however the recipes are just fine on the spinning wheel. Kind of odd, I think it is based on how fast the game loads the mod for the object. It might just not take enough time to get the assets before the object appears in game.
That is just a theory, anyway.
i used 63 Mods b4 i download this mod and it works fine, there was no PGO.
did you insert the file properly in mods folder?
This is all very strange to me since I tried the best I could to make sure there were no bugs, but I'll take a look into it later to see if I can find the problem.
I installed the mod as all the other mods I've installed, with the number being the same as yours. I do find it odd, but it doesn;t effect the end product, as I have the correct recipies, and they make the suits. Though I wonder if Luke and I have some mods installed that are the same and are causing some manner of conflict. I wouldn't be surprised, one of my mods had a conflict with another mod the other day, and it was just cuz the Player.Config files was written slightly off.
its weird but i like it.