In your long and lonely travel through space and planets you find an ancient ruin. There's almost nothing valuable around, but then you suddenly notice a big shiny gem lying on the small pedestal. You reach your hand out to grab it and notice by the corner of your eye a pile of old bones at the base of the pedestal... But too late. As you touch the gem, your mind becomes imprisoned inside of it. You have no physical form and nothing of your gears, but you can directly use your psychic power to fight enemies you meet here. There are both spawns of Prism (which is not a gem, but rare and cunning psy-predator) or its former mental prisoners. A "psychic space" of the Prism is a huge and complex maze where normal physical laws do not work (reversed gravity, resurrection, size change, time-bending and so on. Hey, it's an arcade game!). You pass through it, fighting enemies and finally defeating a representation pf Prism itself, the master of this world... ...And then you come to yourself standing near pedestal among crumbled stone walls, holding a shiny gem in your hand. When you look closer, you notice a thin crackle inside of gem... According to your Space Chronometer, your adventure did not last more than a couple minutes. (Art/other things coming soon late someday)
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interesting little fight but i think id feel jipped, if i get psychic powers due to being freed of my physical body within this gem, id want the ability to use them outside the gem thingy as well, there aren't too many compelling reasons to upvote this so far and will withhold my vote due to having no opinion on it outside of a neat little quest for some xp and an evil gem as treasure.