Hi Robotality! First, thanks for the game, I've been playing it a ton since it came out yesterday. I just finished the optional (yellow) mission where Mule wanted to go get food from the food storage. Man that was a nightmare fight with 4 back to back waves of 8-10 mobs, each progressively tougher than the last. I survived on the 2nd try through with only 2 guys alive Here are some thoughts I have about what I would like to see (not sure if you can patch or update the game or how that works with non online games) Gaining Levels - I miss it. I kind of like the stim packs, but I would rather be able to gain maybe 10 levels per character and pump points into HP/aim/agility. Gaining levels has always been something i enjoy in games as it encourages the grind. after fights, it seems that i get Recycled Energy, but I don't know how much. Could you put up some Post fight stats (hit %(yours), hit %(enemy), Total Damage Done (shields too), Total Damage received (shields too), Healing, Kills, Deaths, Recycled Energy earned) Using Medkits to revive allies some early enemies have ridiculous amounts of HP (including shield) from my observations. If you are using mid-range weapons you are kind of screwed. It doesn't seem like our damage goes up along with the HP/shield of enemies. meanwhile they're punching me for 10+ even after moving across the screen. Those melee brutes with high hp/shield and crazy agility are tough considering it seems they can move twice and still attack. seems weird there is a machine i can purchase ammo/medkits etc. from. who is profitting off me? I would thinking since I pretty much only recycle weapon/armor, i would be getting weapon/armor recyclable material to make better weapon/armor. Some of the items are super expensive. I'm 12 missions in and have finally cracked the 1k energy mark. my stockpile is depleted though and i could be broke again if i restocked grenades (1/member of 4 man team) . I guess what i'm thinking is making all the current items available really cheap (like ammo), but make it where you can spend 250 and craft a random armor or weapon (a bit of gambling added in). Where it would be ranked 1-whatever is available at your particular point in the game. maybe i'm off base, but they are just some thoughts of mine. queue trollers
Hey! Thank you for taking the time to write up some thoughts and feedback, massively appreciated! Some very good thoughts in there as well! A note on the side quests: You can wait until later if one is too tough and just return with better equipment. Stefan
Thanks for the reply. One more thing i forgot to mention. Please please, make it so you can't use a Medkit on a person if they are Max HP already I've wasted so many medkits this way when i mean to select "Use on ally" instead of "Use". I'm pretty close to the end now "I think". The story is very good. I like the writing a LOT