This was an idea that popped in after seeing That Thunder Cookie's recent video on acquiring tier 10 items, and thought to myself: Hey wait a minute, I remember seeing tiers 7-10 in the config as well! Why don't they have those as super tough endgame planets that can only be accessed after killing The Ruin (because of arbitrary reasons like tentacles and stuff) for players that want a real challenge? Such planets could have new biomes, such as new living planets made entirely out of "living" biome types (flesh, bone, tentacle, bioluminescent, etc.) synthetic planets formed totally out of mechanical biomes. Post apocalyptic city planets that are pretty much as survivable as the world of Mad Max without a car or water. and sprawling cities that offer great quests and rewards, but many dangerous criminals everywhere. Dungeons could spawn on those planets, generating awesome end tier loot (because, thanks to the active item system, any usable items can be found with high levels) and super deadly end game mobs. Idk, I'm just chucking ideas out and inviting people to do the same.