So I'm modifying the meleecombo.lua to on the third swing (thrust) to spawn a shockwave that follows the ground, I tried to adapt the original shockwave ability into mine, but was unable to get it to work without the collision part of the code (I need it to spawn them no matter what, whether the weapon hits the ground or not). Anyone done this before? This is surprisingly the first time I had messed with melee weapon projectiles... Edit: I have got them spawning, but not moving forward or following the ground, thought that was necessary to add...