System: **************** OS: Windows 7 x86, version 6.1 number of processors: 6 Stacktrace: **************** com.badlogic.gdx.utils.GdxRuntimeException: Already a state 'ComputerTurn' in queue. Expect undesired behaviour -> abort queuing 'NextHumanUnit'. at com.robotality.halfway.gamestate.GameStateManager.queueState(GameStateManager.java:88) at com.robotality.halfway.gamestate.states.human.WalkTurnBased.update(WalkTurnBased.java:47) at com.robotality.halfway.gamestate.GameStateManager.update(GameStateManager.java:62) at com.robotality.halfway.game.Game.update(Game.java:218) at com.robotality.halfway.screen.GameScreen.update(GameScreen.java:215) at com.robotality.halfway.Halfway.render(Halfway.java:89) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:207) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114) Display Modes: **************** desktop resolution: 1920x1080x32 (60 hz)