Bug/Issue Unexpected Crash

Discussion in 'Support' started by kamukag3e, Nov 4, 2020.

  1. kamukag3e

    kamukag3e Intergalactic Tourist

    System:
    ****************
    OS: Windows 7 x86, version 6.1
    number of processors: 6


    Stacktrace:
    ****************
    com.badlogic.gdx.utils.GdxRuntimeException: Already a state 'ComputerTurn' in queue. Expect undesired behaviour -> abort queuing 'NextHumanUnit'.
    at com.robotality.halfway.gamestate.GameStateManager.queueState(GameStateManager.java:88)
    at com.robotality.halfway.gamestate.states.human.WalkTurnBased.update(WalkTurnBased.java:47)
    at com.robotality.halfway.gamestate.GameStateManager.update(GameStateManager.java:62)
    at com.robotality.halfway.game.Game.update(Game.java:218)
    at com.robotality.halfway.screen.GameScreen.update(GameScreen.java:215)
    at com.robotality.halfway.Halfway.render(Halfway.java:89)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:207)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)


    Display Modes:
    ****************
    desktop resolution: 1920x1080x32 (60 hz)
     

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