RELEASED UPDATED: Rival Events for Maru and Penny (now includes Poly options!)

Discussion in 'Mods' started by BrintheHufflepuff, May 1, 2019.

  1. FinnieTheFox

    FinnieTheFox Space Hobo

    I have a problem with Penny's six heart event. When she says "Maru" nothing happens after that. I am basically stuck in the cut scene and idk what to do. Anyone who had this problem and was able to solve it?
     
    • ugossy2j2

      ugossy2j2 Void-Bound Voyager

      I'm still learning about events, but from what I can tell I think this is another case of the problem a couple posts up where "warp" is given 3 arguments instead of 2. In other words, like user "the orist" mentions, you also have to remove the third argument in other instance of "warp" being used in the events beyond the two already mentioned. This means editing to content.json a bit more.

      To do this I searched for "warp " (the space is useful for limiting results) in the document and just deleted the third argument (either " 0", " 1", " 2", or " 3")when it showed up. One of those cases is in the six heart event for Penny that you mention, but there are a few others.

      Does this fix it? I honestly am not sure since, again, I'm new to this, but from what I understand it theoretically does fix it. I can test it later when I have time to do so and I'll eventually get to them in game as well.

      Edit after testing: So this does seem to do the trick. And as an added bonus, I now understand making events in Stardew better. I only tested a few events, but included ones where the "warp" edits were necessary and the handful I looked/skimmed through ran correctly in game in 1.6.
       
        Last edited: Jun 1, 2024
      • hlfbyfrnd

        hlfbyfrnd Space Hobo

        Have you had an issue with Maru's six heart event? After she says "Picnics are comfortable, but they're easy to change up" The dialogue box also includes "/pause 250/speak maru" and then the event freezes. I'm not a modder, have no idea what part of the code needs fixing.
         
        • ugossy2j2

          ugossy2j2 Void-Bound Voyager

          I haven't gotten that far in my own save but looking at the event code I think I see the problem. You'll need to open the content.json file in the mod with a text editor and find the relevant code (you can do a ctrl-F or if your text editor shows line numbers, it's line 112, but it's a lengthy bit of text) and add \" before the /pause 250 in that one bit of text. The problem is that the dialogue section needs the quotation mark to end that portion of dialogue (and the \ is required to let the game parse this bit of the event).

          Current:
          Picnics are comfortable.#$b#But, they're easy to change up!$3/pause 250

          Potentially fixed:
          Picnics are comfortable.#$b#But, they're easy to change up!$3\"/pause 250

          Good catch! I am rarely on this forum. I'm pneuma163 on the Stardew Valley Discord server if you need to reach me, but I'm not an event coder and I'm definitely not associated with this mod other than being a user.

          Quick edit to add: I looked through the syntax of the content.json using linkoid's Stardew Syntax extension in VS Code and it looks like this was the only case of a missing \" in the mod. There are potentially other issues we haven't found (and I haven't tested the polyam stuff at all with the 1.6 polyam mods) but this is nice to know at least. I mostly do C# modding currently so events and dialogue are a bit out of my wheelhouse for the moment.
           
            Last edited: Jul 17, 2024
          • exieligodaz

            exieligodaz Yeah, You!

            I can't seem to get this to work at the moment. Does this not work in 1.6 anymore?
             
            • exxcidio

              exxcidio Void-Bound Voyager

              mod doesn't work anymore, events are just not starting :(
              is this possible for someone to make 1.6 mod??? i really love it and im so sad i doesn't work anymore
               

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