1. Welcome to the Wargroove support forums. Please check the support FAQs before posting: http://wargroove.com/support

Closed Wargroove 2 - commander died when movement wasn't succesful

Discussion in 'Support' started by Enkzha, Aug 8, 2024.

Thread Status:
Not open for further replies.
  1. Enkzha

    Enkzha Space Spelunker

    We have been playing multiplayer maps on mixed platform (1 switch, 3 steam) with the wargroove 2 (v. 1.2.7c). This error happened when commander moved to tile with fog-of-war but it contained Greenfinger's Wild Growth groove. As the tile where other commander (also Greenfinger) was coming from contained barracks, the attacking Greenfinger just died instantly. The attacking commander had still over 70% health, before the move started.

    Exact error message was not captured, but game gave "Error" and attacking commander died instantly. As result the remaining commander won the game as last standing commander.

    On below a screencapture.

    First one is the situation just before crash (picture taken with switch).

    20240806_wargroove2_greenfinger_error_start.jpg

    And same picture with moving paths and wild growth marked

    20240806_wargroove2_greenfinger_error_edited.jpg
     
      Last edited: Aug 8, 2024
    • Enkzha

      Enkzha Space Spelunker

      And found out that this is not an bug, it's a documented feature... :wut:

      https://wargroovewiki.com/Rules#Fog_of_War

      ==>

      "If a unit is Ambushed whilst on the same tile as a neutral unit or structure, it is instantly destroyed."
       
      • Pangaea

        Pangaea Forum Moderator

        Closing thread.
         
        Thread Status:
        Not open for further replies.

        Share This Page