Modding Help Why character can't say third sentence of dialogue

Discussion in 'Mods' started by IronwillAlice, Nov 18, 2016.

  1. IronwillAlice

    IronwillAlice Void-Bound Voyager

    Well, this is all.

    fall_Fri: "I used to live in Ebott town's Orphanage, you know. The biggest difference is the security.#$e#There's way more people around you, always. And...not every adults are good people.#$s#Children are alway missing from their home...not on their purpose.$s" #!String


    But they just said this two sentences.
    What I should do? What's wrong with my code?

    ภาพหน้าจอ 2016-11-19 01.34.14.png

    ภาพหน้าจอ 2016-11-19 01.34.37.png
     
      Last edited: Nov 18, 2016
      Harzelora likes this.
    • Entoarox

      Entoarox Oxygen Tank

      I am relatively sure the `$e` marker is the "end" marker... since CA has a way to "skip" event actions, it is likely there so you can have a if(a) do aResult else do bResult system
       
      • IronwillAlice

        IronwillAlice Void-Bound Voyager

        I through that's a expression result .

        Thank you so much for help.^^
         
        • IronwillAlice

          IronwillAlice Void-Bound Voyager

          It's should b like this right?

          fall_Fri: "I used to live in Ebott town's Orphanage, you know. The biggest difference is the security.#$b#There's way more people around you, always. And...not every adults are good people.#$e#Children are alway missing from their home...not on their purpose.$s" #!String
           
          • Entoarox

            Entoarox Oxygen Tank

            I will be honest, I have very little experience with the dialogue code, I could go in and check how it is handled, but I have never actually had need to dig into that specific area of the stardew source :p
             
              Harzelora likes this.
            • robogena

              robogena Orbital Explorer

              I've done only a little bit of dialogue editing myself, but that looks right! #$b# immediately pulls up another dialogue box, and #$e# means you have to talk to the person again to resume the dialogue.
               
                Androxilogin likes this.

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