Well, this is all. fall_Fri: "I used to live in Ebott town's Orphanage, you know. The biggest difference is the security.#$e#There's way more people around you, always. And...not every adults are good people.#$s#Children are alway missing from their home...not on their purpose.$s" #!String But they just said this two sentences. What I should do? What's wrong with my code?
I am relatively sure the `$e` marker is the "end" marker... since CA has a way to "skip" event actions, it is likely there so you can have a if(a) do aResult else do bResult system
It's should b like this right? fall_Fri: "I used to live in Ebott town's Orphanage, you know. The biggest difference is the security.#$b#There's way more people around you, always. And...not every adults are good people.#$e#Children are alway missing from their home...not on their purpose.$s" #!String
I will be honest, I have very little experience with the dialogue code, I could go in and check how it is handled, but I have never actually had need to dig into that specific area of the stardew source
I've done only a little bit of dialogue editing myself, but that looks right! #$b# immediately pulls up another dialogue box, and #$e# means you have to talk to the person again to resume the dialogue.