I expected to finish this by January. But college and life stuff happened and it's still 10% finished. Not good. but people kept asking, and I don't want anyone to wait for me to finish architecture and then finish this mod.
So I'm giving it a pre-pre alpha stage.
-It adds 2 variants of Direwolf mechs
-Reskins the basic shoulders and legs and the starter glitch body (also the avian but just the starter one)
-while most of the bodies are unchanged, the longer legs somehow work on them. That's actually a win, I think
-The vanilla shoulders though, are misaligned. Currently, the only ones that look decent are my reskin of the basic boosters and the Direwolf boosters
-The arms were meant to be reskinned into floating drone thingies (like a drone carrying a drill, there was a plan to make a drill weapon that uses multiple consecutive punches star platinum style), but I am an idiot who overestimates his free time.
Get the direwolf mech set + helmet crafter in the architect table you can /admin it in:
overall, this isn't finished.
Expect incompatibilities with every other mech mod with vanilla proportions.
Particularly on the legs and on the boosters
- Mod Pack Permissions:
- Do not include this mod in compilations.
- Mod Assets Permissions:
- You must get the author's consent before altering/redistributing any assets included in this mod.
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Comprehensive Mech mod pre-pre-alpha version 0.0.01
Makes mechs taller and sexier