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Nonuniform 2.0.5

Disables uniforms from being put on new crew and villagers; able to assign new ones to each member

  1. Lightning Wing
    Lightning Wing
    Version: 2.0.5
    The only flaw with this mod is it doesn't effect headgear. Really obnoxious when you get a crew mate through a quest that gets them a weird mask or hat or something. Also if you apply the mod to an already existing game the uniform is registered as the default outfit but I doubt anything can be done about that.
  2. alex7887
    Version: 2.0.5
    Мод "jobffers" не работает правильно, предложения о работе становятся бесконечными, а это не очень хорошо.
    Пожалуйста исправьте.
    Ну а сам мод, очень хорош.

    Mod "jobffers" does not work correctly, job offers become endless, and it is not very good.
    Please correct.
    Ah and himself mod, very good.
  3. Devin_Plombier
    Version: 2.0.3
    Awesome mod. A mandatory for role play, races consistency, and even telling your crewmen apart.
    This is what the tailor should be in vanilla, no less.
    The only flaw has already been said : you might reskin the wrong crew member if you do not pay attention because of the default selection, but honestly you can live with it.

    Also I thought that a Floran, Glitch, or Novakid tailor should have a different dialog than what you wrote, it can really be bothering.

    Anyway, thank you so much for your efforts !
  4. qualiyah
    Version: 2.0.2
    Works great. I love being able to choose a unique outfit or uniform for each crew member. The only tiny flaw is the part noted by the previous reviewer: the first crewmate is always selected by default, so it's easy to accidentally change that crewmate's outfit when that wasn't my intention.
  5. Broconut
    Version: 2.0.2
    This mod is really good but I have a few problems with it.

    While the tailor UI is open, my game's frame rate starts to dip like crazy. As soon as I close the UI, the frame rate immediately goes back to normal.

    Another minor annoyance I have is that when you first open the tailor UI, the first crewmate is always selected by default. This means I have to keep manually deselecting that crewmate every time I want to apply changes to other crewmates but not the first one.

    There's also a small bug where if you select the arrow buttons, the image overlaps the one in the background but doesn't go away. This results in a duplicate of the arrow button image that persists until you close and reopen the tailor UI. You can see it partly sticking out underneath which doesn't look right. A very small detail but it's something I noticed.

    I'm still going to continue using this mod because of how awesome it is but hopefully the problems I mentioned will get fixed in the future.
  6. Chesterton
    Version: 2.0.2
    Perfect! Now i have my star trek crew :D
  7. Rakhox
    Version: 2.0
    finally fix my problem in NPC spawner mod now is possible save the change in the outfit when the crew member is hiring ...thank you
  8. notanaccount2
    Version: 2.0
    So very useful for making your crew not be a "one size fits all" bunch of robots. Very good for roleplaying and having fun.
  9. Skyligh
    Version: 2.0
    Awesome! Now my crew can have some personality. It even keeps the dye. Most importantly to me though is that I can now have crew members from mods like the Avali without them looking weird!
  10. Onyxtrazus
    Version: 1.0.6
    Simply a MUST HAVE. Finally traveling space don't mean keeping a sad uniform! It will be a lot easier to hire crew without this obligation! ;)
    Thanks for this diamond.
  11. redplaces
    Version: 1.0.6
    wonderfull mods!
  12. Morty42
    Version: 1.0.6
    Exactly what I was looking for! I even tried to make this mod myself but, to be honest, I couldn't script or code my way out of a paper bag. You're the best.