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I want to move the zoom slider to the action bar. But I can't find any lua file with functions that control it. In...
Hey guys. So I'm currently developing a mod, that modifies the MM to mine faster is you are shifting (basically you are focusing the...
So, if you use a "Container" object, you can call "world.containerItemApply(containerId, itemDescriptor, offset)" and it will take care of all the...
* Edit: This thread was called "Passing functions through world.setProperty" This works fine: a[1] = "a" a[2] = "b" world.setProperty("a",a)...
While working on my first mod I had to search a lot of places to get information about object life cycle callbacks, until I found this on...
Hi, I want to implement new generic quest type - repel invasion quest. What i need is a way of searching invasion start point for that I wanted to...
Hey, lua API allows for reading world property by: world.getProperty() I assume that it is the world a player currently is in. Can I access...
How should i use DamageTeam & DamageTeamType? What is the interaction between those two. There are present damageTeamTypes from like assistant,...
Hello, As the title says, I always get the error : ... (LuaException) Error code 2, [string "/xxx.lua"]:38: (LuaConversionException) Error...
I'm trying to make use of the newly documented (1.1.1) Lua commands in a script, but whenever I use world.skyTime I get the following error:...
If lua is embedded in starbound - can I write game script that uses standard lua libraries? I.e can I access I/O library and read some information...
I'm working on a weapon which will use a few different sounds to indicate its state(s), but I can't figure out how the playSound() function works....
I have some problems with world.callScriptedEntity. Im using this code world.callScriptedEntity(id, "entity.say", "hi") where id contains a...
Hello Internet! As some of you may know, I am currently working on the website sblaud.net, sblaud stands for StarBound Lua Api Unofficial...