NPC better tentants (update)

Discussion in 'NPCs and Creatures' started by Shadowblitz16, Sep 18, 2015.

  1. Shadowblitz16

    Shadowblitz16 Pangalactic Porcupine

    just wondering if there could be some changes in the tentants next update or even in a quick patch


    for one guards get stuck patrolling only one room and they get stuck upstairs since they don't drop down though platforms
    maybe an increased detection range?

    it would also be nice to tell them commands by right clicking them like...
    1. protect object ( makes them make sure nobody uses or destroys the object you click )
    2. patrol village ( make them patrol the village for any monster )
    3. patrol room ( makes them patrol the room you click )
    4. follow me ( makes them follow you and attack anything that attacks you or you attack )

    for two it would be nice to have different merchant types like...
    1. blacksmith
    2. gunsmith
    3. farmer
    4. tailor
    5. doctor

    for three it would be nice to maybe have merchants that change their inventory based on what type of merchant they are
    this would allow for large options in things to buy without having to destroy and replace the colony deed
     
    Last edited: Sep 18, 2015
    General Nuclear likes this.

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